Resident Evil Twilight: Difference between revisions

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''[This document is intended as a reference template for mod information pages. It is by no means a requirement to follow this document, but it will serve to reinforce a consistent display of content.]''
{{Orphan|date=January 2024}}


<!-- {{AlphaModSmall|engine=Source|download=}} -->
{{ModStatus|status=dead|engine=Source|download=}}
<!-- See [[Category talk:HL2 Third Party Mods]] for info on using the above. -->


==Overview==
== Resident Evil:Twilight ==
== Resident Evil:Twilight ==
[[File:Map1.jpg|thumb|300px|Resident Evil: Twilight -Raccoon Forrest]]
[[File:Map2.jpg|thumb|300px|Resident Evil: Twilight -Raccoon Forrest]]


The streets are empty, dusty and dry.
The streets are empty, dusty and dry.
After strange appearances and incidents have flashed through the press, frightening the entire population of Raccoon City, everything happened hit by hit. Citizens disappeared.
After strange appearances and incidents have flashed through the press, frightening the entire population of Raccoon City, everything happened hit by hit. Citizens disappeared.
The number of victims of brutal assassinations increased rapidly. The police couldn’t do anything. Three days later – everything was different…
The number of victims of brutal assassinations increased rapidly. The police couldn't do anything. Three days later – everything was different…


Two young men are driving through the wilderness. The road is old and rarely used.
Two young men are driving through the wilderness. The road is old and rarely used.
Line 15: Line 15:
Destination: Raccoon City – Marble River
Destination: Raccoon City – Marble River


Alec Baker and John Derosso didn’t realize that neither car is coming from the opposite direction,
Alec Baker and John Derosso didn't realise that no cars were coming from the opposite direction, nor any local radio stations were reachable. Alec's well planed bachelor resignation at Marble River near Raccoon City should uncover as a nightmare which would
nor any local radio stations were reachable. Alec’s well planed bachelor resignation at
Marble River near Raccoon City should uncover as a nightmare which would
change their two lives – or terminate them.
change their two lives – or terminate them.


----
----


Dive into the deep universe of Resident Evil: Twilight and return to the scenery
Dive into the deep universe of Resident Evil: Twilight and return to the scenery where everything began. Engage deeper into the horror of Raccoon City than you ever did before. Explore new environments like Raccoon Fields, a small suburb near Raccoon City, and fight against new "bio-weapons" of the Umbrella-Corp.
where everything began. Engage deeper into the horror of Raccoon City  
Experience a completely new single-player story or defeat your opponents in the multiplayer mode.
as you ever did before. Explore new environments like Raccoon Fields, a small suburb torwards Raccoon City, and fight against new "bio-weapons" of the Umbrella-Corp.
Experience a completly new single-player story or defeat your opponents in the multiplayer mode.


And finally....survive the nightmare of [http://www.evilmod.de Resident Evil: Twilight]
And finally....survive the nightmare of [http://www.evilmod.de Resident Evil: Twilight]


==Features==
==Features==
* completly new single player expierince
* Completely new single player experience
* inventory system to collect items and weapons
* Inventory system to collect items and weapons
* weapon modifications possible (Add grenade launcher/target systems)
* Weapon modifications possible (Added grenade launcher/target systems)
* work with npc´s together to survive  
* Work with NPCs together to survive
 
----
 
Multiplayer Features/Modes:


==Multiplayer Features/Modes==
[[File:Beretta.jpg|thumb|300px|Resident Evil: Twilight -Beretta92]]
[[File:Dogs.jpg|thumb|300px|Resident Evil: Twilight -Cerberrus]]
* Deathmatch: Simple Deatmatch
* Deathmatch: Simple Deatmatch
* Team Deathmatch: Simple Team Deathmatch
* Team Deathmatch: Simple Team Deathmatch
Line 45: Line 40:


==Media==
==Media==
Screenshots, movies, whatever. We are almost requiring media for a mod to be listed- it's not a steadfast rule, but it's a good idea of when to decide to make your mod's page.
 
More Media can be found on [http://www.evilmod.de Evilmod.de]


==History==
==History==
A brief history of the mod.  How long has it been around, what kind of changes has it gone through, what problems had to be overcome.  You know.  Whatever. If you want it.


==Team==
Coming soon...
Some information about the mod team.
 
==Moonlight Interactive==
 
Resident Evil: Twilight is developed by Moonlight Interactive a group of developers, who want to bring the great atmosphere and the gameplay of Resident Evil back to the computer. The Team of Moonlight Interactive have already developed a Mod for Half-life².
 
Short Information about the Team:
 
* Multinational Team (From Germany/England/USA)
* Experienced in-game design/developing (Half-Life 1/FarCry)
* Well organised via SVN systems
 
----
 
Projects of the '''Moonlight Interactive Team''':
 
* Resident Evil: Twilight - [http://www.evilmod.de Homepage]
* Army Mod - [http://moonlight-interactive.sponsored.by.clanserver4u.de/armymod/ Homepage]
* Unreal-Life - [http://moonlight-interactive.sponsored.by.clanserver4u.de/unreal-life/ Homepage]
* Twilight Parallax Mod - [http://moonlight-interactive.sponsored.by.clanserver4u.de/parallax/index.php Homepage]


==Other info==
==Other info==
* links to the official site
* [http://www.evilmod.de Resident Evil: Twilight Main Page]
* links to mod specific tutorials on the wiki and externally
* [http://evilmod.sponsored.by.clanserver4u.de/board/ Resident Evil: Twilight Forums]
* mod specific forums
* [http://mods.moddb.com/5188/resident-evil-twilight/ Resident Evil: Twilight on MODDB]
* etc
 
* <nowiki>{{moddb|Moddb ID Number, creates Moddb link}}</nowiki>
----
 
We're still searching for experienced modders in the following duties:


''[There are other sections, like Plot (for singleplayer games), and Help Wanted, etc, that will occasionally be appropriate as well.]''
* HL² Coding
* Character Design
* Modeling Character/Weapons


<!-- Uncomment one of the following two lines. -->
If you're interested just [http://web1.sevenofnine.hosting-server.cc/evilmod/view/base.php?site=contact&class=jobs&changelang=eng contact us].
<!-- [[Category:HL1 Third Party Mods]] -->
<!-- [[Category:HL2 Third Party Mods]] -->

Latest revision as of 12:21, 8 January 2024

Skull and crossbones.png

This mod for Source is no longer being developed.

Resident Evil:Twilight

Resident Evil: Twilight -Raccoon Forrest
Resident Evil: Twilight -Raccoon Forrest

The streets are empty, dusty and dry. After strange appearances and incidents have flashed through the press, frightening the entire population of Raccoon City, everything happened hit by hit. Citizens disappeared. The number of victims of brutal assassinations increased rapidly. The police couldn't do anything. Three days later – everything was different…

Two young men are driving through the wilderness. The road is old and rarely used. The only intact route after the police jammed the Arklay pass. Destination: Raccoon City – Marble River

Alec Baker and John Derosso didn't realise that no cars were coming from the opposite direction, nor any local radio stations were reachable. Alec's well planed bachelor resignation at Marble River near Raccoon City should uncover as a nightmare which would change their two lives – or terminate them.


Dive into the deep universe of Resident Evil: Twilight and return to the scenery where everything began. Engage deeper into the horror of Raccoon City than you ever did before. Explore new environments like Raccoon Fields, a small suburb near Raccoon City, and fight against new "bio-weapons" of the Umbrella-Corp. Experience a completely new single-player story or defeat your opponents in the multiplayer mode.

And finally....survive the nightmare of Resident Evil: Twilight

Features

  • Completely new single player experience
  • Inventory system to collect items and weapons
  • Weapon modifications possible (Added grenade launcher/target systems)
  • Work with NPCs together to survive

Multiplayer Features/Modes

Resident Evil: Twilight -Beretta92
Resident Evil: Twilight -Cerberrus
  • Deathmatch: Simple Deatmatch
  • Team Deathmatch: Simple Team Deathmatch
  • TBTA: Take Back The Antidote. One infectet Team tries to get the Antidote from the other Team who must protect it.
  • Coop: Play the Singleplayer mode or new episodes with your friends together

Media

More Media can be found on Evilmod.de

History

Coming soon...

Moonlight Interactive

Resident Evil: Twilight is developed by Moonlight Interactive a group of developers, who want to bring the great atmosphere and the gameplay of Resident Evil back to the computer. The Team of Moonlight Interactive have already developed a Mod for Half-life².

Short Information about the Team:

  • Multinational Team (From Germany/England/USA)
  • Experienced in-game design/developing (Half-Life 1/FarCry)
  • Well organised via SVN systems

Projects of the Moonlight Interactive Team:

Other info


We're still searching for experienced modders in the following duties:

  • HL² Coding
  • Character Design
  • Modeling Character/Weapons

If you're interested just contact us.