Template:Ent not in fgd/switch: Difference between revisions
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(-ent available in-game and is not in given game's fgd icons) |
SirYodaJedi (talk | contribs) (trigger_teleport_relative is in hl2dm's base.fgd now) |
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(11 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{#switch: {{{1}}} | <!--Ignoring half life source and half life death match since it doesn't apparently have official fgd | ||
-->{{#switch: {{{1}}}<!-- Counter-Strike: Source / cstrike / css --> | |||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{css}} | | ai_battle_line | Ai battle line = {{css}} | ||
| ai_changehintgroup = {{css}} | | ai_changehintgroup | Ai changehintgroup = {{css}} | ||
| ai_changetarget = {{css}} | | ai_changetarget | Ai changetarget = {{css}} | ||
| ai_goal_assault = {{css}} | | ai_goal_assault | Ai goal assault = {{css}} | ||
| ai_goal_follow = {{css}} | | ai_goal_follow | Ai goal follow = {{css}} | ||
| ai_goal_lead = {{css}} | | ai_goal_lead | Ai goal lead = {{css}} | ||
| ai_goal_lead_weapon = {{css}} | | ai_goal_lead_weapon | Ai goal lead weapon = {{css}} | ||
| ai_goal_standoff = {{css}} | | ai_goal_standoff | Ai goal standoff = {{css}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions = {{css}} | | ai_script_conditions | Ai script conditions = {{css}} | ||
| ai_sound = {{css}} | | ai_sound | Ai sound = {{css}} | ||
| aiscripted_schedule = {{css}} | | aiscripted_schedule | Aiscripted schedule = {{css}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | ammo_338mag = not in any FGD--> | <!-- | ammo_338mag = not in any FGD--> | ||
Line 27: | Line 28: | ||
<!-- | ammo_9mm = not in any FGD--> | <!-- | ammo_9mm = not in any FGD--> | ||
<!-- | ammo_buckshot = not in any FGD--> | <!-- | ammo_buckshot = not in any FGD--> | ||
| assault_assaultpoint = {{css}} | | assault_assaultpoint | Assault assaultpoint = {{css}} | ||
| assault_rallypoint = {{css}} | | assault_rallypoint | Assault rallypoint = {{css}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
Line 36: | Line 37: | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
<!-- | cs_team_manager = not in any FGD--> | <!-- | cs_team_manager = not in any FGD--> | ||
| cycler_actor = {{css}} | | cycler_actor | Cycler actor = {{css}} | ||
<!-- | cycler_blender = not in any FGD--> | <!-- | cycler_blender = not in any FGD--> | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
Line 46: | Line 47: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{css}} | | env_entity_dissolver | Env entity dissolver = {{css}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{css}} | | env_global | Env global = {{css}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{css}} | | env_gunfire | Env gunfire = {{css}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{css}} | | env_muzzleflash | Env muzzleflash = {{css}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 60: | Line 61: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{css}} | | env_sporeexplosion | Env sporeexplosion = {{css}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| flashbang_projectile = {{css}} | | flashbang_projectile | Flashbang projectile = {{css}} | ||
<!-- | func_footstep_control = not in any FGD--> | <!-- | func_footstep_control = not in any FGD--> | ||
| func_monitor = {{css}} | | func_monitor | Func monitor = {{css}} | ||
| func_nav_avoid = {{css}} | | func_nav_avoid | Func nav avoid = {{css}} | ||
| func_nav_avoidance_obstacle = {{css}} | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{css}} | ||
| func_nav_blocker = {{css}} | | func_nav_blocker | Func nav blocker = {{css}} | ||
| func_nav_prefer = {{css}} | | func_nav_prefer | Func nav prefer = {{css}} | ||
| func_nav_prerequisite = {{css}} | | func_nav_prerequisite | Func nav prerequisite = {{css}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{css}} | | func_proprrespawnzone | Func proprrespawnzone = {{css}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{css}} | | func_vehicleclip | Func vehicleclip = {{css}} | ||
| func_weight_button = {{css}} | | func_weight_button | Func weight button = {{css}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor = {{css}} | | generic_actor | Generic actor = {{css}} | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
<!-- | grenade = not in any FGD--> | <!-- | grenade = not in any FGD--> | ||
<!-- | handle_dummy = not in any FGD--> | <!-- | handle_dummy = not in any FGD--> | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
| hegrenade_projectile = {{css}} | | hegrenade_projectile | Hegrenade projectile = {{css}} | ||
<!-- | holiday_gift = not in any FGD--> | <!-- | holiday_gift = not in any FGD--> | ||
| info_lighting_relative = {{css}} | | info_lighting_relative | Info lighting relative = {{css}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{css}} | | info_player_deathmatch | Info player deathmatch = {{css}} | ||
| info_player_teamspawn = {{css}} | | info_player_teamspawn | Info player teamspawn = {{css}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 106: | Line 100: | ||
<!-- | item_nvgs = not in any FGD--> | <!-- | item_nvgs = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{css}} | | logic_choreographed_scene | Logic choreographed scene = {{css}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{css}} | | logic_scene_list_manager | Logic scene list manager = {{css}} | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{css}} | | monster_generic | Monster generic = {{css}} | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| npc_vehicledriver | Npc vehicledriver = {{css}} | |||
| path_corner = {{css}} | | path_corner | Path corner = {{css}} | ||
| path_corner_crash = {{css}} | | path_corner_crash | Path corner crash = {{css}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 129: | Line 119: | ||
<!-- | planted_c4 = not in any FGD--> | <!-- | planted_c4 = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{css}} | | player_loadsaved | Player loadsaved = {{css}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{css}} | | player_speedmod | Player speedmod = {{css}} | ||
| player_weaponstrip = {{css}} | | player_weaponstrip | Player weaponstrip = {{css}} | ||
| point_camera = {{css}} | | point_camera | Point camera = {{css}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{css}} | | point_push | Point push = {{css}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
| prop_physics_respawnable = {{css}} | | prop_physics_respawnable | Prop physics respawnable = {{css}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{css}} | | prop_vehicle | Prop vehicle = {{css}} | ||
| prop_vehicle_driveable = {{css}} | | prop_vehicle_driveable | Prop vehicle driveable = {{css}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rope_anchor = not in any FGD--> | <!-- | rope_anchor = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{css}} | | scripted_sentence | Scripted sentence = {{css}} | ||
| scripted_sequence = {{css}} | | scripted_sequence | Scripted sequence = {{css}} | ||
| scripted_target = {{css}} | | scripted_target | Scripted target = {{css}} | ||
<!-- | simple_bot = not in any FGD--> | <!-- | simple_bot = not in any FGD--> | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
Line 168: | Line 158: | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{css}} | | trigger_vphysics_motion | Trigger vphysics motion = {{css}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 179: | Line 169: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}}<!-- Half-Life 2 / hl2 --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 210: | Line 200: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2}} | | env_detail_controller | Env detail controller = {{hl2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 227: | Line 217: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2}} | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2}} | | func_proprrespawnzone | Func proprrespawnzone = {{hl2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2}} | | func_weight_button | Func weight button = {{hl2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 256: | Line 238: | ||
<!-- | helicopter_chunk = not in any FGD--> | <!-- | helicopter_chunk = not in any FGD--> | ||
<!-- | hl2_gamerules = not in any FGD--> | <!-- | hl2_gamerules = not in any FGD--> | ||
| info_lighting_relative = {{hl2}} | | info_lighting_relative | Info lighting relative = {{hl2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| | | info_player_teamspawn | Info player teamspawn = {{hl2}} | ||
| | |||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 275: | Line 256: | ||
<!-- | item_ml_grenade = not in any FGD--> | <!-- | item_ml_grenade = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
Line 284: | Line 263: | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | mortarshell = not in any FGD--> | <!-- | mortarshell = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_barnacle_tongue_tip = not in any FGD--> | <!-- | npc_barnacle_tongue_tip = not in any FGD--> | ||
<!-- | npc_combine = not in any FGD--> | <!-- | npc_combine = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_grenade_bugbait = not in any FGD--> | <!-- | npc_grenade_bugbait = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
<!-- | npc_headcrab_poison = not in any FGD--> | <!-- | npc_headcrab_poison = not in any FGD--> | ||
<!-- | npc_helicoptersensor = not in any FGD--> | <!-- | npc_helicoptersensor = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 356: | Line 284: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 397: | Line 324: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}}<!-- Half-Life 2: Deathmatch / hl2mp / hl2dm --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 428: | Line 355: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2dm}} | | env_detail_controller | Env detail controller = {{hl2dm}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 445: | Line 372: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2dm}} | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2dm}} | ||
| func_nav_blocker | Func nav blocker = {{hl2dm}} | |||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2dm}} | | func_proprrespawnzone | Func proprrespawnzone = {{hl2dm}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2dm}} | | func_weight_button | Func weight button = {{hl2dm}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 476: | Line 396: | ||
<!-- | hl2mp_gamerules = not in any FGD--> | <!-- | hl2mp_gamerules = not in any FGD--> | ||
<!-- | hl2mp_ragdoll = not in any FGD--> | <!-- | hl2mp_ragdoll = not in any FGD--> | ||
| info_lighting_relative = {{hl2dm}} | | info_lighting_relative | Info lighting relative = {{hl2dm}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_teamspawn = {{hl2dm}} | | info_player_teamspawn | Info player teamspawn = {{hl2dm}} | ||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 494: | Line 414: | ||
<!-- | item_ml_grenade = not in any FGD--> | <!-- | item_ml_grenade = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
Line 503: | Line 421: | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | mortarshell = not in any FGD--> | <!-- | mortarshell = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_barnacle_tongue_tip = not in any FGD--> | <!-- | npc_barnacle_tongue_tip = not in any FGD--> | ||
<!-- | npc_combine = not in any FGD--> | <!-- | npc_combine = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_grenade_bugbait = not in any FGD--> | <!-- | npc_grenade_bugbait = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
<!-- | npc_headcrab_poison = not in any FGD--> | <!-- | npc_headcrab_poison = not in any FGD--> | ||
<!-- | npc_helicoptersensor = not in any FGD--> | <!-- | npc_helicoptersensor = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | npc_satchel = not in any FGD--> | <!-- | npc_satchel = not in any FGD--> | ||
<!-- | npc_tripmine = not in any FGD--> | <!-- | npc_tripmine = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 596: | Line 466: | ||
<!-- | target_changegravity = not in any FGD--> | <!-- | target_changegravity = not in any FGD--> | ||
<!-- | te_tester = not in any FGD--> | <!-- | te_tester = not in any FGD--> | ||
| team_control_point = {{hl2dm}} | | team_control_point | Team control point = {{hl2dm}} | ||
| team_control_point_master = {{hl2dm}} | | team_control_point_master | Team control point master = {{hl2dm}} | ||
| team_control_point_round = {{hl2dm}} | | team_control_point_round | Team control point round = {{hl2dm}} | ||
<!-- | team_manager = not in any FGD--> | <!-- | team_manager = not in any FGD--> | ||
| team_round_timer = {{hl2dm}} | | team_round_timer | Team round timer = {{hl2dm}} | ||
| team_train_watcher = {{hl2dm}} | | team_train_watcher | Team train watcher = {{hl2dm}} | ||
<!-- | test_effect = not in any FGD--> | <!-- | test_effect = not in any FGD--> | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_apply_impulse = {{hl2dm}} | | trigger_apply_impulse | Trigger apply impulse = {{hl2dm}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
| trigger_capture_area = {{hl2dm}} | | trigger_capture_area | Trigger capture area = {{hl2dm}} | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
Line 622: | Line 491: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Day of Defeat: Source / dods / DODS --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{DODS}} | | ai_battle_line | Ai battle line = {{DODS}} | ||
| ai_changehintgroup = {{DODS}} | | ai_changehintgroup | Ai changehintgroup = {{DODS}} | ||
| ai_changetarget = {{DODS}} | | ai_changetarget | Ai changetarget = {{DODS}} | ||
| ai_goal_assault = {{DODS}} | | ai_goal_assault | Ai goal assault = {{DODS}} | ||
| ai_goal_follow = {{DODS}} | | ai_goal_follow | Ai goal follow = {{DODS}} | ||
| ai_goal_lead = {{DODS}} | | ai_goal_lead | Ai goal lead = {{DODS}} | ||
| ai_goal_lead_weapon = {{DODS}} | | ai_goal_lead_weapon | Ai goal lead weapon = {{DODS}} | ||
| ai_goal_standoff = {{DODS}} | | ai_goal_standoff | Ai goal standoff = {{DODS}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions = {{DODS}} | | ai_script_conditions | Ai script conditions = {{DODS}} | ||
| ai_sound = {{DODS}} | | ai_sound | Ai sound = {{DODS}} | ||
| aiscripted_schedule = {{DODS}} | | aiscripted_schedule | Aiscripted schedule = {{DODS}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
| assault_assaultpoint = {{DODS}} | | assault_assaultpoint | Assault assaultpoint = {{DODS}} | ||
| assault_rallypoint = {{DODS}} | | assault_rallypoint | Assault rallypoint = {{DODS}} | ||
<!-- | base_rocket = not in any FGD--> | <!-- | base_rocket = not in any FGD--> | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
| cycler_actor = {{DODS}} | | cycler_actor | Cycler actor = {{DODS}} | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
<!-- | dod_ammo_box = not in any FGD--> | <!-- | dod_ammo_box = not in any FGD--> | ||
Line 662: | Line 531: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{DODS}} | | env_detail_controller | Env detail controller = {{DODS}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{DODS}} | | env_entity_dissolver | Env entity dissolver = {{DODS}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{DODS}} | | env_global | Env global = {{DODS}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_grenadetrail = not in any FGD--> | <!-- | env_grenadetrail = not in any FGD--> | ||
| env_gunfire = {{DODS}} | | env_gunfire | Env gunfire = {{DODS}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{DODS}} | | env_muzzleflash | Env muzzleflash = {{DODS}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 679: | Line 548: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{DODS}} | | env_sporeexplosion | Env sporeexplosion = {{DODS}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer = {{DODS}} | | func_physbox_multiplayer | Func physbox multiplayer = {{DODS}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{DODS}} | | func_proprrespawnzone | Func proprrespawnzone = {{DODS}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{DODS}} | | func_vehicleclip | Func vehicleclip = {{DODS}} | ||
| func_weight_button = {{DODS}} | | func_weight_button | Func weight button = {{DODS}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor = {{DODS}} | | generic_actor | Generic actor = {{DODS}} | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
<!-- | grenade = not in any FGD--> | <!-- | grenade = not in any FGD--> | ||
Line 714: | Line 576: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | holiday_gift = not in any FGD--> | <!-- | holiday_gift = not in any FGD--> | ||
| info_lighting_relative = {{DODS}} | | info_lighting_relative | Info lighting relative = {{DODS}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{DODS}} | | info_player_deathmatch | Info player deathmatch = {{DODS}} | ||
| info_player_teamspawn = {{DODS}} | | info_player_teamspawn | Info player teamspawn = {{DODS}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{DODS}} | | logic_choreographed_scene | Logic choreographed scene = {{DODS}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{DODS}} | | logic_scene_list_manager | Logic scene list manager = {{DODS}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{DODS}} | | monster_generic | Monster generic = {{DODS}} | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| npc_vehicledriver | Npc vehicledriver = {{DODS}} | |||
| path_corner = {{DODS}} | | path_corner | Path corner = {{DODS}} | ||
| path_corner_crash = {{DODS}} | | path_corner_crash | Path corner crash = {{DODS}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 742: | Line 600: | ||
<!-- | physics_prop_ragdoll = not in any FGD--> | <!-- | physics_prop_ragdoll = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{DODS}} | | player_loadsaved | Player loadsaved = {{DODS}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{DODS}} | | player_speedmod | Player speedmod = {{DODS}} | ||
| player_weaponstrip = {{DODS}} | | player_weaponstrip | Player weaponstrip = {{DODS}} | ||
| point_camera = {{DODS}} | | point_camera | Point camera = {{DODS}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{DODS}} | | point_push | Point push = {{DODS}} | ||
| prop_physics_respawnable = {{DODS}} | | prop_physics_respawnable | Prop physics respawnable = {{DODS}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{DODS}} | | prop_vehicle | Prop vehicle = {{DODS}} | ||
| prop_vehicle_driveable = {{DODS}} | | prop_vehicle_driveable | Prop vehicle driveable = {{DODS}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rocket_bazooka = not in any FGD--> | <!-- | rocket_bazooka = not in any FGD--> | ||
Line 761: | Line 619: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{DODS}} | | scripted_sentence | Scripted sentence = {{DODS}} | ||
| scripted_sequence = {{DODS}} | | scripted_sequence | Scripted sequence = {{DODS}} | ||
| scripted_target = {{DODS}} | | scripted_target | Scripted target = {{DODS}} | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
Line 780: | Line 638: | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{DODS}} | | trigger_vphysics_motion | Trigger vphysics motion = {{DODS}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 825: | Line 683: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Half-Life 2: Episode One / episodic / hl2ep1 --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 855: | Line 713: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2ep1}} | | env_detail_controller | Env detail controller = {{hl2ep1}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 872: | Line 730: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2ep1}} | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2ep1}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2ep1}} | | func_proprrespawnzone | Func proprrespawnzone = {{hl2ep1}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2ep1}} | | func_weight_button | Func weight button = {{hl2ep1}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 904: | Line 754: | ||
<!-- | hl2_survival_gamerules = not in any FGD--> | <!-- | hl2_survival_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_lighting_relative = {{hl2ep1}} | | info_lighting_relative | Info lighting relative = {{hl2ep1}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| | | info_player_teamspawn | Info player teamspawn = {{hl2ep1}} | ||
| | |||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 924: | Line 773: | ||
<!-- | item_ml_grenade = not in any FGD--> | <!-- | item_ml_grenade = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
Line 933: | Line 780: | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | mortarshell = not in any FGD--> | <!-- | mortarshell = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_barnacle_tongue_tip = not in any FGD--> | <!-- | npc_barnacle_tongue_tip = not in any FGD--> | ||
<!-- | npc_combine = not in any FGD--> | <!-- | npc_combine = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_grenade_bugbait = not in any FGD--> | <!-- | npc_grenade_bugbait = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
<!-- | npc_headcrab_poison = not in any FGD--> | <!-- | npc_headcrab_poison = not in any FGD--> | ||
<!-- | npc_helicoptersensor = not in any FGD--> | <!-- | npc_helicoptersensor = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 1,010: | Line 801: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,053: | Line 843: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Half-Life 2: Episode Two / ep2 / hl2ep2 --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 1,083: | Line 873: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{hl2ep2}} | | env_detail_controller | Env detail controller = {{hl2ep2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 1,100: | Line 890: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{hl2ep2}} | | func_physbox_multiplayer | Func physbox multiplayer = {{hl2ep2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{hl2ep2}} | | func_proprrespawnzone | Func proprrespawnzone = {{hl2ep2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{hl2ep2}} | | func_weight_button | Func weight button = {{hl2ep2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,132: | Line 914: | ||
<!-- | hl2_survival_gamerules = not in any FGD--> | <!-- | hl2_survival_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_lighting_relative = {{hl2ep2}} | | info_lighting_relative | Info lighting relative = {{hl2ep2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| | | info_player_teamspawn | Info player teamspawn = {{hl2ep2}} | ||
| | |||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,152: | Line 933: | ||
<!-- | item_ml_grenade = not in any FGD--> | <!-- | item_ml_grenade = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
Line 1,161: | Line 940: | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | mortarshell = not in any FGD--> | <!-- | mortarshell = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_barnacle_tongue_tip = not in any FGD--> | <!-- | npc_barnacle_tongue_tip = not in any FGD--> | ||
<!-- | npc_combine = not in any FGD--> | <!-- | npc_combine = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_grenade_bugbait = not in any FGD--> | <!-- | npc_grenade_bugbait = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
<!-- | npc_headcrab_poison = not in any FGD--> | <!-- | npc_headcrab_poison = not in any FGD--> | ||
<!-- | npc_helicoptersensor = not in any FGD--> | <!-- | npc_helicoptersensor = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 1,238: | Line 961: | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,281: | Line 1,003: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Portal / portal --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 1,313: | Line 1,035: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{portal}} | | env_detail_controller | Env detail controller = {{portal}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
Line 1,330: | Line 1,052: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_physbox_multiplayer = {{portal}} | | func_physbox_multiplayer | Func physbox multiplayer = {{portal}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{portal}} | | func_proprrespawnzone | Func proprrespawnzone = {{portal}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
Line 1,360: | Line 1,074: | ||
<!-- | hl2_gamerules = not in any FGD--> | <!-- | hl2_gamerules = not in any FGD--> | ||
<!-- | hunter_flechette = not in any FGD--> | <!-- | hunter_flechette = not in any FGD--> | ||
| info_darknessmode_lightsource | Info darknessmode lightsource = {{portal}} | |||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| | | info_player_teamspawn | Info player teamspawn = {{portal}} | ||
| | |||
<!-- | info_target_command_point = not in any FGD--> | <!-- | info_target_command_point = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
Line 1,378: | Line 1,092: | ||
<!-- | item_ml_grenade = not in any FGD--> | <!-- | item_ml_grenade = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
Line 1,387: | Line 1,099: | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | mortarshell = not in any FGD--> | <!-- | mortarshell = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_barnacle_tongue_tip = not in any FGD--> | <!-- | npc_barnacle_tongue_tip = not in any FGD--> | ||
<!-- | npc_combine = not in any FGD--> | <!-- | npc_combine = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_grenade_bugbait = not in any FGD--> | <!-- | npc_grenade_bugbait = not in any FGD--> | ||
<!-- | npc_grenade_hopwire = not in any FGD--> | <!-- | npc_grenade_hopwire = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
<!-- | npc_headcrab_poison = not in any FGD--> | <!-- | npc_headcrab_poison = not in any FGD--> | ||
<!-- | npc_helicoptersensor = not in any FGD--> | <!-- | npc_helicoptersensor = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 1,467: | Line 1,127: | ||
<!-- | prop_dropship_container = not in any FGD--> | <!-- | prop_dropship_container = not in any FGD--> | ||
<!-- | prop_energy_ball = not in any FGD--> | <!-- | prop_energy_ball = not in any FGD--> | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 1,516: | Line 1,175: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Team Fortress 2 / tf2 --> | ||
<!-- | _ballplayertoucher = not in any FGD--> | <!-- | _ballplayertoucher = not in any FGD--> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{tf2}} | | ai_battle_line | Ai battle line = {{tf2}} | ||
| ai_changehintgroup = {{tf2}} | | ai_changehintgroup | Ai changehintgroup = {{tf2}} | ||
| ai_changetarget = {{tf2}} | | ai_changetarget | Ai changetarget = {{tf2}} | ||
| ai_goal_assault = {{tf2}} | | ai_goal_assault | Ai goal assault = {{tf2}} | ||
| ai_goal_follow = {{tf2}} | | ai_goal_follow | Ai goal follow = {{tf2}} | ||
| ai_goal_lead = {{tf2}} | | ai_goal_lead | Ai goal lead = {{tf2}} | ||
| ai_goal_lead_weapon = {{tf2}} | | ai_goal_lead_weapon | Ai goal lead weapon = {{tf2}} | ||
| ai_goal_standoff = {{tf2}} | | ai_goal_standoff | Ai goal standoff = {{tf2}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_relationship = {{tf2}} | | ai_relationship | Ai relationship = {{tf2}} | ||
| ai_script_conditions = {{tf2}} | | ai_script_conditions | Ai script conditions = {{tf2}} | ||
| ai_sound = {{tf2}} | | ai_sound | Ai sound = {{tf2}} | ||
| aiscripted_schedule = {{tf2}} | | aiscripted_schedule | Aiscripted schedule = {{tf2}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | archer_proxy = not in any FGD--> | <!-- | archer_proxy = not in any FGD--> | ||
| assault_assaultpoint = {{tf2}} | | assault_assaultpoint | Assault assaultpoint = {{tf2}} | ||
| assault_rallypoint = {{tf2}} | | assault_rallypoint | Assault rallypoint = {{tf2}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | bot_npc_archer = not in any FGD--> | <!-- | bot_npc_archer = not in any FGD--> | ||
<!-- | bot_npc_decoy = not in any FGD--> | <!-- | bot_npc_decoy = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
| cycler_actor = {{tf2}} | | cycler_actor | Cycler actor = {{tf2}} | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
<!-- | dynamic_prop = not in any FGD--> | <!-- | dynamic_prop = not in any FGD--> | ||
Line 1,558: | Line 1,217: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{tf2}} | | env_detail_controller | Env detail controller = {{tf2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{tf2}} | | env_entity_dissolver | Env entity dissolver = {{tf2}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{tf2}} | | env_global | Env global = {{tf2}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{tf2}} | | env_gunfire | Env gunfire = {{tf2}} | ||
<!-- | env_laserdot = not in any FGD--> | <!-- | env_laserdot = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{tf2}} | | env_muzzleflash | Env muzzleflash = {{tf2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 1,576: | Line 1,235: | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
<!-- | env_sniperdot = not in any FGD--> | <!-- | env_sniperdot = not in any FGD--> | ||
| env_sporeexplosion = {{tf2}} | | env_sporeexplosion | Env sporeexplosion = {{tf2}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 1,582: | Line 1,241: | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | eyeball_boss = not in any FGD--> | <!-- | eyeball_boss = not in any FGD--> | ||
| filter_activator_team | Filter activator team = {{tf2}} | |||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_nav_avoidance_obstacle = {{tf2}} | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{tf2}} | ||
| func_physbox_multiplayer = {{tf2}} | | func_physbox_multiplayer | Func physbox multiplayer = {{tf2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{tf2}} | | func_vehicleclip | Func vehicleclip = {{tf2}} | ||
| func_weight_button = {{tf2}} | | func_weight_button | Func weight button = {{tf2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
| generic_actor = {{tf2}} | | generic_actor | Generic actor = {{tf2}} | ||
<!-- | ghost = not in any FGD--> | <!-- | ghost = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,613: | Line 1,260: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | headless_hatman = not in any FGD--> | <!-- | headless_hatman = not in any FGD--> | ||
| info_lighting_relative = {{tf2}} | | info_lighting_relative | Info lighting relative = {{tf2}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{tf2}} | | info_player_deathmatch | Info player deathmatch = {{tf2}} | ||
<!-- | info_populator = not in any FGD--> | <!-- | info_populator = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 1,628: | Line 1,275: | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | item_teamflag_return_icon = not in any FGD--> | <!-- | item_teamflag_return_icon = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{tf2}} | | logic_choreographed_scene | Logic choreographed scene = {{tf2}} | ||
| logic_eventlistener_itemequip = {{tf2}} | | logic_eventlistener_itemequip | Logic eventlistener itemequip = {{tf2}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{tf2}} | | logic_scene_list_manager | Logic scene list manager = {{tf2}} | ||
<!-- | merasmus = not in any FGD--> | <!-- | merasmus = not in any FGD--> | ||
<!-- | merasmus_dancer = not in any FGD--> | <!-- | merasmus_dancer = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{tf2}} | | monster_generic | Monster generic = {{tf2}} | ||
<!-- | monster_resource = not in any FGD--> | <!-- | monster_resource = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
| npc_maker = {{tf2}} | | npc_maker | Npc maker = {{tf2}} | ||
| npc_vehicledriver | Npc vehicledriver = {{tf2}} | |||
<!-- | obj_attachment_sapper = not in any FGD--> | <!-- | obj_attachment_sapper = not in any FGD--> | ||
<!-- | passtime_ball = not in any FGD--> | <!-- | passtime_ball = not in any FGD--> | ||
| path_corner = {{tf2}} | | path_corner | Path corner = {{tf2}} | ||
| path_corner_crash = {{tf2}} | | path_corner_crash | Path corner crash = {{tf2}} | ||
<!-- | pd_dispenser = not in any FGD--> | <!-- | pd_dispenser = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
Line 1,660: | Line 1,303: | ||
<!-- | physics_prop_ragdoll = not in any FGD--> | <!-- | physics_prop_ragdoll = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{tf2}} | | player_loadsaved | Player loadsaved = {{tf2}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{tf2}} | | player_speedmod | Player speedmod = {{tf2}} | ||
| player_weaponstrip = {{tf2}} | | player_weaponstrip | Player weaponstrip = {{tf2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{tf2}} | | point_push | Point push = {{tf2}} | ||
<!-- | point_script_template = not in any FGD--> | <!-- | point_script_template = not in any FGD--> | ||
| point_worldtext = {{tf2}} | | point_worldtext | Point worldtext = {{tf2}} | ||
<!-- | populator_internal_spawn_point = not in any FGD--> | <!-- | populator_internal_spawn_point = not in any FGD--> | ||
| prop_physics_respawnable = {{tf2}} | | prop_physics_respawnable | Prop physics respawnable = {{tf2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{tf2}} | | prop_vehicle | Prop vehicle = {{tf2}} | ||
| prop_vehicle_driveable = {{tf2}} | | prop_vehicle_driveable | Prop vehicle driveable = {{tf2}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rd_robot_dispenser = not in any FGD--> | <!-- | rd_robot_dispenser = not in any FGD--> | ||
Line 1,680: | Line 1,323: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{tf2}} | | scripted_sentence | Scripted sentence = {{tf2}} | ||
| scripted_sequence = {{tf2}} | | scripted_sequence | Scripted sequence = {{tf2}} | ||
| scripted_target = {{tf2}} | | scripted_target | Scripted target = {{tf2}} | ||
<!-- | simple_bot = not in any FGD--> | <!-- | simple_bot = not in any FGD--> | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
Line 1,851: | Line 1,494: | ||
<!-- | trigger_particle = not in any FGD--> | <!-- | trigger_particle = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{tf2}} | | trigger_vphysics_motion | Trigger vphysics motion = {{tf2}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 1,864: | Line 1,507: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Left 4 Dead / l4d / left4dead --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 1,871: | Line 1,514: | ||
<!-- | ability_tongue = not in any FGD--> | <!-- | ability_tongue = not in any FGD--> | ||
<!-- | ability_vomit = not in any FGD--> | <!-- | ability_vomit = not in any FGD--> | ||
| ai_changehintgroup = {{l4d}} | | ai_changehintgroup | Ai changehintgroup = {{l4d}} | ||
| ai_changetarget = {{l4d}} | | ai_changetarget | Ai changetarget = {{l4d}} | ||
| ai_sound = {{l4d}} | | ai_sound | Ai sound = {{l4d}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | boomer = not in any FGD--> | <!-- | boomer = not in any FGD--> | ||
<!-- | client_path = not in any FGD--> | <!-- | client_path = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
<!-- | cs_gamerules = not in any FGD--> | <!-- | cs_gamerules = not in any FGD--> | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
Line 1,888: | Line 1,530: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{l4d}} | | env_entity_dissolver | Env entity dissolver = {{l4d}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{l4d}} | | env_global | Env global = {{l4d}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{l4d}} | | env_gunfire | Env gunfire = {{l4d}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{l4d}} | | env_muzzleflash | Env muzzleflash = {{l4d}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 1,902: | Line 1,544: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{l4d}} | | env_sporeexplosion | Env sporeexplosion = {{l4d}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
Line 1,908: | Line 1,550: | ||
<!-- | escape_route = not in any FGD--> | <!-- | escape_route = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | finale_trigger = not in any FGD--> | <!-- | finale_trigger = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer = {{l4d}} | | func_physbox_multiplayer | Func physbox multiplayer = {{l4d}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{l4d}} | | func_proprrespawnzone | Func proprrespawnzone = {{l4d}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_simpleladder = not in any FGD--> | <!-- | func_simpleladder = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{l4d}} | | func_vehicleclip | Func vehicleclip = {{l4d}} | ||
| func_weight_button = {{l4d}} | | func_weight_button | Func weight button = {{l4d}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 1,942: | Line 1,574: | ||
<!-- | info_ladder = not in any FGD--> | <!-- | info_ladder = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_counterterrorist = {{l4d}} | | info_player_counterterrorist | Info player counterterrorist = {{l4d}} | ||
| info_player_deathmatch = {{l4d}} | | info_player_deathmatch | Info player deathmatch = {{l4d}} | ||
| info_player_logo = {{l4d}} | | info_player_logo | Info player logo = {{l4d}} | ||
| info_player_teamspawn = {{l4d}} | | info_player_teamspawn | Info player teamspawn = {{l4d}} | ||
| info_player_terrorist = {{l4d}} | | info_player_terrorist | Info player terrorist = {{l4d}} | ||
<!-- | info_solo_changelevel = not in any FGD--> | <!-- | info_solo_changelevel = not in any FGD--> | ||
<!-- | info_transitioning_player = not in any FGD--> | <!-- | info_transitioning_player = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
| info_view_parameters = {{l4d}} | | info_view_parameters | Info view parameters = {{l4d}} | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| molotov_projectile = {{l4d}} | | molotov_projectile | Molotov projectile = {{l4d}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| path_corner = {{l4d}} | | path_corner | Path corner = {{l4d}} | ||
| path_corner_crash = {{l4d}} | | path_corner_crash | Path corner crash = {{l4d}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 1,971: | Line 1,599: | ||
<!-- | pipe_bomb_projectile = not in any FGD--> | <!-- | pipe_bomb_projectile = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{l4d}} | | player_loadsaved | Player loadsaved = {{l4d}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| player_speedmod = {{l4d}} | | player_speedmod | Player speedmod = {{l4d}} | ||
| player_weaponstrip = {{l4d}} | | player_weaponstrip | Player weaponstrip = {{l4d}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| point_push = {{l4d}} | | point_push | Point push = {{l4d}} | ||
| point_surroundtest = {{l4d}} | | point_surroundtest | Point surroundtest = {{l4d}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
<!-- | prop_fuel_barrel_piece = not in any FGD--> | <!-- | prop_fuel_barrel_piece = not in any FGD--> | ||
| prop_physics_respawnable = {{l4d}} | | prop_physics_respawnable | Prop physics respawnable = {{l4d}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{l4d}} | | prop_vehicle | Prop vehicle = {{l4d}} | ||
| prop_vehicle_driveable = {{l4d}} | | prop_vehicle_driveable | Prop vehicle driveable = {{l4d}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
Line 2,013: | Line 1,641: | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{l4d}} | | trigger_vphysics_motion | Trigger vphysics motion = {{l4d}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,024: | Line 1,652: | ||
<!-- | weapon_cs_base = not in any FGD--> | <!-- | weapon_cs_base = not in any FGD--> | ||
<!-- | weapon_csbase_gun = not in any FGD--> | <!-- | weapon_csbase_gun = not in any FGD--> | ||
| weapon_first_aid_kit = {{l4d}} | | weapon_first_aid_kit | Weapon first aid kit = {{l4d}} | ||
<!-- | weapon_gascan = not in any FGD--> | <!-- | weapon_gascan = not in any FGD--> | ||
<!-- | weapon_hegrenade_spawn = not in any FGD--> | <!-- | weapon_hegrenade_spawn = not in any FGD--> | ||
<!-- | weapon_hunter_claw = not in any FGD--> | <!-- | weapon_hunter_claw = not in any FGD--> | ||
<!-- | weapon_hunting_rifle = not in any FGD--> | <!-- | weapon_hunting_rifle = not in any FGD--> | ||
| weapon_molotov = {{l4d}} | | weapon_molotov | Weapon molotov = {{l4d}} | ||
<!-- | weapon_oxygentank = not in any FGD--> | <!-- | weapon_oxygentank = not in any FGD--> | ||
<!-- | weapon_pain_pills = not in any FGD--> | <!-- | weapon_pain_pills = not in any FGD--> | ||
<!-- | weapon_pipe_bomb = not in any FGD--> | <!-- | weapon_pipe_bomb = not in any FGD--> | ||
| weapon_pistol = {{l4d}} | | weapon_pistol | Weapon pistol = {{l4d}} | ||
<!-- | weapon_propanetank = not in any FGD--> | <!-- | weapon_propanetank = not in any FGD--> | ||
<!-- | weapon_pumpshotgun = not in any FGD--> | <!-- | weapon_pumpshotgun = not in any FGD--> | ||
Line 2,044: | Line 1,672: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Left 4 Dead 2 / l4d2 / left4dead2 --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 2,055: | Line 1,683: | ||
<!-- | ability_tongue = not in any FGD--> | <!-- | ability_tongue = not in any FGD--> | ||
<!-- | ability_vomit = not in any FGD--> | <!-- | ability_vomit = not in any FGD--> | ||
| ai_changehintgroup = {{l4d2}} | | ai_changehintgroup | Ai changehintgroup = {{l4d2}} | ||
| ai_changetarget = {{l4d2}} | | ai_changetarget | Ai changetarget = {{l4d2}} | ||
| ai_sound = {{l4d2}} | | ai_sound | Ai sound = {{l4d2}} | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
<!-- | boomer = not in any FGD--> | <!-- | boomer = not in any FGD--> | ||
Line 2,063: | Line 1,691: | ||
<!-- | client_path = not in any FGD--> | <!-- | client_path = not in any FGD--> | ||
<!-- | commentary_auto = not in any FGD--> | <!-- | commentary_auto = not in any FGD--> | ||
<!-- | cs_gamerules = not in any FGD--> | <!-- | cs_gamerules = not in any FGD--> | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
Line 2,073: | Line 1,700: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{l4d2}} | | env_entity_dissolver | Env entity dissolver = {{l4d2}} | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
| env_global = {{l4d2}} | | env_global | Env global = {{l4d2}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
| env_gunfire = {{l4d2}} | | env_gunfire | Env gunfire = {{l4d2}} | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{l4d2}} | | env_muzzleflash | Env muzzleflash = {{l4d2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,087: | Line 1,714: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{l4d2}} | | env_sporeexplosion | Env sporeexplosion = {{l4d2}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
| env_tilt = {{l4d2}} | | env_tilt | Env tilt = {{l4d2}} | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | escape_route = not in any FGD--> | <!-- | escape_route = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | finale_trigger = not in any FGD--> | <!-- | finale_trigger = not in any FGD--> | ||
<!-- | fire_cracker_blast = not in any FGD--> | <!-- | fire_cracker_blast = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_physbox_multiplayer = {{l4d2}} | | func_physbox_multiplayer | Func physbox multiplayer = {{l4d2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{l4d2}} | | func_proprrespawnzone | Func proprrespawnzone = {{l4d2}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_simpleladder = not in any FGD--> | <!-- | func_simpleladder = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{l4d2}} | | func_vehicleclip | Func vehicleclip = {{l4d2}} | ||
| func_weight_button = {{l4d2}} | | func_weight_button | Func weight button = {{l4d2}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,133: | Line 1,748: | ||
<!-- | info_ladder = not in any FGD--> | <!-- | info_ladder = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{l4d2}} | | info_player_deathmatch | Info player deathmatch = {{l4d2}} | ||
| info_player_logo = {{l4d2}} | | info_player_logo | Info player logo = {{l4d2}} | ||
| info_player_teamspawn = {{l4d2}} | | info_player_teamspawn | Info player teamspawn = {{l4d2}} | ||
<!-- | info_transitioning_player = not in any FGD--> | <!-- | info_transitioning_player = not in any FGD--> | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
| info_view_parameters = {{l4d2}} | | info_view_parameters | Info view parameters = {{l4d2}} | ||
<!-- | insect_swarm = not in any FGD--> | <!-- | insect_swarm = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | jockey = not in any FGD--> | <!-- | jockey = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| molotov_projectile = {{l4d2}} | | molotov_projectile | Molotov projectile = {{l4d2}} | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| path_corner = {{l4d2}} | | path_corner | Path corner = {{l4d2}} | ||
| path_corner_crash = {{l4d2}} | | path_corner_crash | Path corner crash = {{l4d2}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,161: | Line 1,772: | ||
<!-- | pipe_bomb_projectile = not in any FGD--> | <!-- | pipe_bomb_projectile = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{l4d2}} | | player_loadsaved | Player loadsaved = {{l4d2}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| player_speedmod = {{l4d2}} | | player_speedmod | Player speedmod = {{l4d2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | point_script_template = not in any FGD--> | <!-- | point_script_template = not in any FGD--> | ||
| point_surroundtest = {{l4d2}} | | point_surroundtest | Point surroundtest = {{l4d2}} | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
<!-- | prop_fuel_barrel_piece = not in any FGD--> | <!-- | prop_fuel_barrel_piece = not in any FGD--> | ||
<!-- | prop_physics2 = not in any FGD--> | <!-- | prop_physics2 = not in any FGD--> | ||
| prop_physics_respawnable = {{l4d2}} | | prop_physics_respawnable | Prop physics respawnable = {{l4d2}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
| prop_vehicle = {{l4d2}} | | prop_vehicle | Prop vehicle = {{l4d2}} | ||
| prop_vehicle_driveable = {{l4d2}} | | prop_vehicle_driveable | Prop vehicle driveable = {{l4d2}} | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
Line 2,215: | Line 1,826: | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_vphysics_motion = {{l4d2}} | | trigger_vphysics_motion | Trigger vphysics motion = {{l4d2}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,240: | Line 1,851: | ||
<!-- | weapon_jockey_claw = not in any FGD--> | <!-- | weapon_jockey_claw = not in any FGD--> | ||
<!-- | weapon_melee = not in any FGD--> | <!-- | weapon_melee = not in any FGD--> | ||
| weapon_molotov = {{l4d2}} | | weapon_molotov | Weapon molotov = {{l4d2}} | ||
<!-- | weapon_oxygentank = not in any FGD--> | <!-- | weapon_oxygentank = not in any FGD--> | ||
<!-- | weapon_pain_pills = not in any FGD--> | <!-- | weapon_pain_pills = not in any FGD--> | ||
<!-- | weapon_pipe_bomb = not in any FGD--> | <!-- | weapon_pipe_bomb = not in any FGD--> | ||
| weapon_pistol = {{l4d2}} | | weapon_pistol | Weapon pistol = {{l4d2}} | ||
<!-- | weapon_pistol_magnum = not in any FGD--> | <!-- | weapon_pistol_magnum = not in any FGD--> | ||
<!-- | weapon_propanetank = not in any FGD--> | <!-- | weapon_propanetank = not in any FGD--> | ||
Line 2,271: | Line 1,882: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Alien Swarm / asw --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 2,286: | Line 1,897: | ||
<!-- | asw_aoegrenade_touch_trigger = not in any FGD--> | <!-- | asw_aoegrenade_touch_trigger = not in any FGD--> | ||
<!-- | asw_bait = not in any FGD--> | <!-- | asw_bait = not in any FGD--> | ||
<!-- | asw_boomer_blob = not in any FGD--> | <!-- | asw_boomer_blob = not in any FGD--> | ||
<!-- | asw_bouncing_pellet = not in any FGD--> | <!-- | asw_bouncing_pellet = not in any FGD--> | ||
<!-- | asw_buffgrenade_projectile = not in any FGD--> | <!-- | asw_buffgrenade_projectile = not in any FGD--> | ||
<!-- | asw_burning = not in any FGD--> | <!-- | asw_burning = not in any FGD--> | ||
<!-- | asw_campaign_save = not in any FGD--> | <!-- | asw_campaign_save = not in any FGD--> | ||
<!-- | asw_debrief_stats = not in any FGD--> | <!-- | asw_debrief_stats = not in any FGD--> | ||
<!-- | asw_door_padding = not in any FGD--> | <!-- | asw_door_padding = not in any FGD--> | ||
<!-- | asw_dynamic_light = not in any FGD--> | <!-- | asw_dynamic_light = not in any FGD--> | ||
<!-- | asw_entity_dissolve = not in any FGD--> | <!-- | asw_entity_dissolve = not in any FGD--> | ||
Line 2,311: | Line 1,916: | ||
<!-- | asw_grenade_prifle = not in any FGD--> | <!-- | asw_grenade_prifle = not in any FGD--> | ||
<!-- | asw_grenade_vindicator = not in any FGD--> | <!-- | asw_grenade_vindicator = not in any FGD--> | ||
<!-- | asw_grub_advanced = not in any FGD--> | <!-- | asw_grub_advanced = not in any FGD--> | ||
<!-- | asw_hack_computer = not in any FGD--> | <!-- | asw_hack_computer = not in any FGD--> | ||
<!-- | asw_hack_wire_tile = not in any FGD--> | <!-- | asw_hack_wire_tile = not in any FGD--> | ||
<!-- | asw_healgrenade_projectile = not in any FGD--> | <!-- | asw_healgrenade_projectile = not in any FGD--> | ||
<!-- | asw_health_bar = not in any FGD--> | <!-- | asw_health_bar = not in any FGD--> | ||
Line 2,326: | Line 1,929: | ||
<!-- | asw_mission_objective = not in any FGD--> | <!-- | asw_mission_objective = not in any FGD--> | ||
<!-- | asw_mortar_round = not in any FGD--> | <!-- | asw_mortar_round = not in any FGD--> | ||
<!-- | asw_mortarbug_shell = not in any FGD--> | <!-- | asw_mortarbug_shell = not in any FGD--> | ||
<!-- | asw_parasite_defanged = not in any FGD--> | <!-- | asw_parasite_defanged = not in any FGD--> | ||
<!-- | asw_pathfinder_npc = not in any FGD--> | <!-- | asw_pathfinder_npc = not in any FGD--> | ||
Line 2,352: | Line 1,953: | ||
<!-- | asw_powerup_increased_speed = not in any FGD--> | <!-- | asw_powerup_increased_speed = not in any FGD--> | ||
<!-- | asw_prop_physics = not in any FGD--> | <!-- | asw_prop_physics = not in any FGD--> | ||
<!-- | asw_queen_divers = not in any FGD--> | <!-- | asw_queen_divers = not in any FGD--> | ||
<!-- | asw_queen_grabber = not in any FGD--> | <!-- | asw_queen_grabber = not in any FGD--> | ||
<!-- | asw_queen_spit = not in any FGD--> | <!-- | asw_queen_spit = not in any FGD--> | ||
<!-- | asw_radiation_volume = not in any FGD--> | <!-- | asw_radiation_volume = not in any FGD--> | ||
<!-- | asw_rifle_grenade = not in any FGD--> | <!-- | asw_rifle_grenade = not in any FGD--> | ||
<!-- | asw_rocket = not in any FGD--> | <!-- | asw_rocket = not in any FGD--> | ||
Line 2,368: | Line 1,967: | ||
<!-- | asw_sentry_top_icer = not in any FGD--> | <!-- | asw_sentry_top_icer = not in any FGD--> | ||
<!-- | asw_shaman = not in any FGD--> | <!-- | asw_shaman = not in any FGD--> | ||
<!-- | asw_shotgun_pellet = not in any FGD--> | <!-- | asw_shotgun_pellet = not in any FGD--> | ||
<!-- | asw_shotgun_pellet_predicted = not in any FGD--> | <!-- | asw_shotgun_pellet_predicted = not in any FGD--> | ||
<!-- | asw_t75 = not in any FGD--> | <!-- | asw_t75 = not in any FGD--> | ||
<!-- | asw_target_dummy = not in any FGD--> | <!-- | asw_target_dummy = not in any FGD--> | ||
Line 2,433: | Line 2,030: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{asw}} | | env_detail_controller | Env detail controller = {{asw}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
Line 2,439: | Line 2,036: | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_outtro_stats = {{asw}} | | env_outtro_stats | Env outtro stats = {{asw}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,451: | Line 2,048: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
| filter_activator_team | Filter activator team = {{asw}} | |||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
| func_detail_blocker = {{asw}} | | func_detail_blocker | Func detail blocker = {{asw}} | ||
| func_nav_avoidance_obstacle = {{asw}} | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{asw}} | ||
| func_nav_blocker = {{asw}} | | func_nav_blocker | Func nav blocker = {{asw}} | ||
| func_physbox_multiplayer = {{asw}} | | func_physbox_multiplayer | Func physbox multiplayer = {{asw}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_precipitation_blocker = {{asw}} | | func_precipitation_blocker | Func precipitation blocker = {{asw}} | ||
| func_proprrespawnzone = {{asw}} | | func_proprrespawnzone | Func proprrespawnzone = {{asw}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_weight_button = {{asw}} | | func_weight_button | Func weight button = {{asw}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,478: | Line 2,067: | ||
<!-- | handle_test = not in any FGD--> | <!-- | handle_test = not in any FGD--> | ||
<!-- | helicopter_chunk = not in any FGD--> | <!-- | helicopter_chunk = not in any FGD--> | ||
| info_game_event_proxy = {{asw}} | | info_game_event_proxy | Info game event proxy = {{asw}} | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{asw}} | | info_player_deathmatch | Info player deathmatch = {{asw}} | ||
| info_remarkable = {{asw}} | | info_remarkable | Info remarkable = {{asw}} | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
Line 2,491: | Line 2,078: | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_helicoptersensor = not in any FGD--> | <!-- | npc_helicoptersensor = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,510: | Line 2,089: | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| point_broadcastclientcommand = {{asw}} | | point_broadcastclientcommand | Point broadcastclientcommand = {{asw}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
| prop_physics_respawnable = {{asw}} | | prop_physics_respawnable | Prop physics respawnable = {{asw}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 2,523: | Line 2,102: | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
| skybox_swapper = {{asw}} | | skybox_swapper | Skybox swapper = {{asw}} | ||
<!-- | soundent = not in any FGD--> | <!-- | soundent = not in any FGD--> | ||
<!-- | spark_shower = not in any FGD--> | <!-- | spark_shower = not in any FGD--> | ||
Line 2,536: | Line 2,115: | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
<!-- | trigger_asw_trigger_area = not in any FGD--> | <!-- | trigger_asw_trigger_area = not in any FGD--> | ||
| trigger_auto_crouch = {{asw}} | | trigger_auto_crouch | Trigger auto crouch = {{asw}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap = {{asw}} | | trigger_tonemap | Trigger tonemap = {{asw}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,548: | Line 2,127: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Portal 2 / portal2 --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
Line 2,577: | Line 2,156: | ||
<!-- | entityflame = not in any FGD--> | <!-- | entityflame = not in any FGD--> | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
| env_detail_controller = {{portal2}} | | env_detail_controller | Env detail controller = {{portal2}} | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
Line 2,584: | Line 2,163: | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_outtro_stats = {{portal2}} | | env_outtro_stats | Env outtro stats = {{portal2}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
<!-- | env_particlesmokegrenade = not in any FGD--> | <!-- | env_particlesmokegrenade = not in any FGD--> | ||
<!-- | env_physwire = not in any FGD--> | <!-- | env_physwire = not in any FGD--> | ||
<!-- | env_portal_laser = not in any FGD--> | <!-- | env_portal_laser = not in any FGD--> | ||
<!-- | env_quadraticbeam = not in any FGD--> | <!-- | env_quadraticbeam = not in any FGD--> | ||
Line 2,598: | Line 2,176: | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | filter_size = not in any FGD--> | <!-- | filter_size = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | fizzler_multiorigin_sound_player = not in any FGD--> | <!-- | fizzler_multiorigin_sound_player = not in any FGD--> | ||
<!-- | floorturret_tipcontroller = not in any FGD--> | <!-- | floorturret_tipcontroller = not in any FGD--> | ||
| func_detail_blocker = {{portal2}} | | func_detail_blocker | Func detail blocker = {{portal2}} | ||
| func_nav_avoidance_obstacle = {{portal2}} | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{portal2}} | ||
| func_nav_blocker = {{portal2}} | | func_nav_blocker | Func nav blocker = {{portal2}} | ||
| func_physbox_multiplayer = {{portal2}} | | func_physbox_multiplayer | Func physbox multiplayer = {{portal2}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_precipitation_blocker | Func precipitation blocker = {{portal2}} | |||
| | | func_proprrespawnzone | Func proprrespawnzone = {{portal2}} | ||
| func_proprrespawnzone = {{portal2}} | |||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
Line 2,638: | Line 2,203: | ||
<!-- | hot_potato_socket = not in any FGD--> | <!-- | hot_potato_socket = not in any FGD--> | ||
<!-- | hot_potato_spawner = not in any FGD--> | <!-- | hot_potato_spawner = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_teamspawn | Info player teamspawn = {{portal2}} | |||
<!-- | info_portal_score = not in any FGD--> | <!-- | info_portal_score = not in any FGD--> | ||
| info_remarkable = {{portal2}} | | info_remarkable | Info remarkable = {{portal2}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_achievement | Logic achievement = {{portal 2}} | |||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
<!-- | mortarshell = not in any FGD--> | <!-- | mortarshell = not in any FGD--> | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
<!-- | npc_concussiongrenade = not in any FGD--> | <!-- | npc_concussiongrenade = not in any FGD--> | ||
<!-- | npc_contactgrenade = not in any FGD--> | <!-- | npc_contactgrenade = not in any FGD--> | ||
<!-- | npc_handgrenade = not in any FGD--> | <!-- | npc_handgrenade = not in any FGD--> | ||
<!-- | npc_hover_turret = not in any FGD--> | <!-- | npc_hover_turret = not in any FGD--> | ||
<!-- | npc_newnpc = not in any FGD--> | <!-- | npc_newnpc = not in any FGD--> | ||
<!-- | npc_personality_core = not in any FGD--> | <!-- | npc_personality_core = not in any FGD--> | ||
<!-- | paint_stream = not in any FGD--> | <!-- | paint_stream = not in any FGD--> | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
Line 2,693: | Line 2,236: | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
<!-- | player_pickup = not in any FGD--> | <!-- | player_pickup = not in any FGD--> | ||
| point_broadcastclientcommand = {{portal2}} | | point_broadcastclientcommand | Point broadcastclientcommand = {{portal2}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
<!-- | point_laser_target = not in any FGD--> | <!-- | point_laser_target = not in any FGD--> | ||
<!-- | portal_base2d = not in any FGD--> | <!-- | portal_base2d = not in any FGD--> | ||
Line 2,703: | Line 2,244: | ||
<!-- | portal_mp_stats = not in any FGD--> | <!-- | portal_mp_stats = not in any FGD--> | ||
<!-- | portal_procedural_generator = not in any FGD--> | <!-- | portal_procedural_generator = not in any FGD--> | ||
<!-- | portal_ragdoll = not in any FGD--> | <!-- | portal_ragdoll = not in any FGD--> | ||
<!-- | portal_stats_controller = not in any FGD--> | <!-- | portal_stats_controller = not in any FGD--> | ||
<!-- | portalsimulator_collisionentity = not in any FGD--> | <!-- | portalsimulator_collisionentity = not in any FGD--> | ||
<!-- | predicted_viewmodel = not in any FGD--> | <!-- | predicted_viewmodel = not in any FGD--> | ||
Line 2,712: | Line 2,251: | ||
<!-- | projected_tractor_beam_entity = not in any FGD--> | <!-- | projected_tractor_beam_entity = not in any FGD--> | ||
<!-- | projected_wall_entity = not in any FGD--> | <!-- | projected_wall_entity = not in any FGD--> | ||
<!-- | prop_energy_ball = not in any FGD--> | <!-- | prop_energy_ball = not in any FGD--> | ||
| prop_hallucination | Prop hallucination = {{portal2}} | |||
| | |||
<!-- | prop_indicator_panel = not in any FGD--> | <!-- | prop_indicator_panel = not in any FGD--> | ||
<!-- | prop_laser_catcher = not in any FGD--> | <!-- | prop_laser_catcher = not in any FGD--> | ||
<!-- | prop_laser_relay = not in any FGD--> | <!-- | prop_laser_relay = not in any FGD--> | ||
<!-- | prop_mirror = not in any FGD--> | <!-- | prop_mirror = not in any FGD--> | ||
<!-- | prop_monster_box = not in any FGD--> | <!-- | prop_monster_box = not in any FGD--> | ||
<!-- | prop_personality_sphere = not in any FGD--> | <!-- | prop_personality_sphere = not in any FGD--> | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
<!-- | prop_talker = not in any FGD--> | <!-- | prop_talker = not in any FGD--> | ||
<!-- | prop_tic_tac_toe_panel = not in any FGD--> | <!-- | prop_tic_tac_toe_panel = not in any FGD--> | ||
<!-- | raggib = not in any FGD--> | <!-- | raggib = not in any FGD--> | ||
<!-- | rocket_turret_projectile = not in any FGD--> | <!-- | rocket_turret_projectile = not in any FGD--> | ||
Line 2,750: | Line 2,270: | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
| skybox_swapper = {{portal2}} | | skybox_swapper | Skybox swapper = {{portal2}} | ||
<!-- | soundent = not in any FGD--> | <!-- | soundent = not in any FGD--> | ||
<!-- | spark_shower = not in any FGD--> | <!-- | spark_shower = not in any FGD--> | ||
Line 2,762: | Line 2,282: | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_auto_crouch = {{portal2}} | | trigger_auto_crouch | Trigger auto crouch = {{portal2}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
<!-- | trigger_fog = not in any FGD--> | <!-- | trigger_fog = not in any FGD--> | ||
<!-- | trigger_portal_button = not in any FGD--> | <!-- | trigger_portal_button = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap = {{portal2}} | | trigger_tonemap | Trigger tonemap = {{portal2}} | ||
<!-- | trigger_tractorbeam = not in any FGD--> | <!-- | trigger_tractorbeam = not in any FGD--> | ||
<!-- | vgui_indicator_panel = not in any FGD--> | <!-- | vgui_indicator_panel = not in any FGD--> | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 2,790: | Line 2,304: | ||
<!-- | world_items = not in any FGD--> | <!-- | world_items = not in any FGD--> | ||
| #default = | | #default = | ||
}}{{#switch: {{{1}}} | }}{{#switch: {{{1}}} <!-- Counter-Strike: Global Offensive / CS:GO / csgo --> | ||
<!-- | _firesmoke = not in any FGD--> | <!-- | _firesmoke = not in any FGD--> | ||
<!-- | _plasma = not in any FGD--> | <!-- | _plasma = not in any FGD--> | ||
<!-- | ai_ally_speech_manager = not in any FGD--> | <!-- | ai_ally_speech_manager = not in any FGD--> | ||
| ai_battle_line = {{csgo}} | | ai_battle_line | Ai battle line = {{csgo}} | ||
| ai_changehintgroup = {{csgo}} | | ai_changehintgroup | Ai changehintgroup = {{csgo}} | ||
| ai_changetarget = {{csgo}} | | ai_changetarget | Ai changetarget = {{csgo}} | ||
| ai_goal_assault = {{csgo}} | | ai_goal_assault | Ai goal assault = {{csgo}} | ||
<!-- | ai_goal_fightfromcover = not in any FGD--> | <!-- | ai_goal_fightfromcover = not in any FGD--> | ||
| ai_goal_follow = {{csgo}} | | ai_goal_follow | Ai goal follow = {{csgo}} | ||
| ai_goal_lead = {{csgo}} | | ai_goal_lead | Ai goal lead = {{csgo}} | ||
| ai_goal_lead_weapon = {{csgo}} | | ai_goal_lead_weapon | Ai goal lead weapon = {{csgo}} | ||
| ai_goal_standoff = {{csgo}} | | ai_goal_standoff | Ai goal standoff = {{csgo}} | ||
<!-- | ai_hint = not in any FGD--> | <!-- | ai_hint = not in any FGD--> | ||
<!-- | ai_network = not in any FGD--> | <!-- | ai_network = not in any FGD--> | ||
| ai_script_conditions = {{csgo}} | | ai_script_conditions | Ai script conditions = {{csgo}} | ||
| ai_sound = {{csgo}} | | ai_sound | Ai sound = {{csgo}} | ||
| aiscripted_schedule = {{csgo}} | | aiscripted_schedule | Aiscripted schedule = {{csgo}} | ||
<!-- | aitesthull = not in any FGD--> | <!-- | aitesthull = not in any FGD--> | ||
<!-- | ammo_338mag = not in any FGD--> | <!-- | ammo_338mag = not in any FGD--> | ||
Line 2,823: | Line 2,337: | ||
<!-- | ammo_9mm = not in any FGD--> | <!-- | ammo_9mm = not in any FGD--> | ||
<!-- | ammo_buckshot = not in any FGD--> | <!-- | ammo_buckshot = not in any FGD--> | ||
| assault_assaultpoint = {{csgo}} | | assault_assaultpoint | Assault assaultpoint = {{csgo}} | ||
| assault_rallypoint = {{csgo}} | | assault_rallypoint | Assault rallypoint = {{csgo}} | ||
<!-- | baseprojectile = not in any FGD--> | <!-- | baseprojectile = not in any FGD--> | ||
<!-- | beam = not in any FGD--> | <!-- | beam = not in any FGD--> | ||
Line 2,836: | Line 2,350: | ||
<!-- | cs_ragdoll = not in any FGD--> | <!-- | cs_ragdoll = not in any FGD--> | ||
<!-- | cs_team_manager = not in any FGD--> | <!-- | cs_team_manager = not in any FGD--> | ||
| cycler_actor = {{csgo}} | | cycler_actor | Cycler actor = {{csgo}} | ||
<!-- | cycler_blender = not in any FGD--> | <!-- | cycler_blender = not in any FGD--> | ||
<!-- | cycler_flex = not in any FGD--> | <!-- | cycler_flex = not in any FGD--> | ||
Line 2,851: | Line 2,365: | ||
<!-- | env_debughistory = not in any FGD--> | <!-- | env_debughistory = not in any FGD--> | ||
<!-- | env_dusttrail = not in any FGD--> | <!-- | env_dusttrail = not in any FGD--> | ||
| env_entity_dissolver = {{csgo}} | | env_entity_dissolver | Env entity dissolver = {{csgo}} | ||
<!-- | env_entity_freezing = not in any FGD--> | <!-- | env_entity_freezing = not in any FGD--> | ||
<!-- | env_fire_trail = not in any FGD--> | <!-- | env_fire_trail = not in any FGD--> | ||
<!-- | env_gascanister = not in any FGD--> | <!-- | env_gascanister = not in any FGD--> | ||
| env_global = {{csgo}} | | env_global | Env global = {{csgo}} | ||
<!-- | env_glow = not in any FGD--> | <!-- | env_glow = not in any FGD--> | ||
<!-- | env_movieexplosion = not in any FGD--> | <!-- | env_movieexplosion = not in any FGD--> | ||
| env_muzzleflash = {{csgo}} | | env_muzzleflash | Env muzzleflash = {{csgo}} | ||
| env_outtro_stats = {{csgo}} | | env_outtro_stats | Env outtro stats = {{csgo}} | ||
<!-- | env_particle_trail = not in any FGD--> | <!-- | env_particle_trail = not in any FGD--> | ||
<!-- | env_particlefire = not in any FGD--> | <!-- | env_particlefire = not in any FGD--> | ||
Line 2,867: | Line 2,381: | ||
<!-- | env_ragdoll_boogie = not in any FGD--> | <!-- | env_ragdoll_boogie = not in any FGD--> | ||
<!-- | env_rockettrail = not in any FGD--> | <!-- | env_rockettrail = not in any FGD--> | ||
| env_sporeexplosion = {{csgo}} | | env_sporeexplosion | Env sporeexplosion = {{csgo}} | ||
<!-- | env_sporetrail = not in any FGD--> | <!-- | env_sporetrail = not in any FGD--> | ||
<!-- | env_steamjet = not in any FGD--> | <!-- | env_steamjet = not in any FGD--> | ||
<!-- | env_tracer = not in any FGD--> | <!-- | env_tracer = not in any FGD--> | ||
<!-- | event_queue_saveload_proxy = not in any FGD--> | <!-- | event_queue_saveload_proxy = not in any FGD--> | ||
<!-- | filter_base = not in any FGD--> | <!-- | filter_base = not in any FGD--> | ||
<!-- | fire_cracker_blast = not in any FGD--> | <!-- | fire_cracker_blast = not in any FGD--> | ||
<!-- | fish = not in any FGD--> | <!-- | fish = not in any FGD--> | ||
<!-- | func_block_dm_spawns = not in any FGD--> | <!-- | func_block_dm_spawns = not in any FGD--> | ||
<!-- | func_footstep_control = not in any FGD--> | <!-- | func_footstep_control = not in any FGD--> | ||
| func_nav_avoidance_obstacle = {{csgo}} | | func_nav_avoidance_obstacle | Func nav avoidance obstacle = {{csgo}} | ||
<!-- | func_plat = not in any FGD--> | <!-- | func_plat = not in any FGD--> | ||
| func_proprrespawnzone = {{csgo}} | | func_proprrespawnzone | Func proprrespawnzone = {{csgo}} | ||
<!-- | func_pushable = not in any FGD--> | <!-- | func_pushable = not in any FGD--> | ||
| func_tankairboatgun = {{csgo}} | | func_tankairboatgun | Func tankairboatgun = {{csgo}} | ||
| func_tankapcrocket = {{csgo}} | | func_tankapcrocket | Func tankapcrocket = {{csgo}} | ||
| func_tanklaser = {{csgo}} | | func_tanklaser | Func tanklaser = {{csgo}} | ||
| func_tankpulselaser = {{csgo}} | | func_tankpulselaser | Func tankpulselaser = {{csgo}} | ||
| func_tankrocket = {{csgo}} | | func_tankrocket | Func tankrocket = {{csgo}} | ||
<!-- | func_train = not in any FGD--> | <!-- | func_train = not in any FGD--> | ||
| func_vehicleclip = {{csgo}} | | func_vehicleclip | Func vehicleclip = {{csgo}} | ||
| func_weight_button = {{csgo}} | | func_weight_button | Func weight button = {{csgo}} | ||
<!-- | funcbaseflex = not in any FGD--> | <!-- | funcbaseflex = not in any FGD--> | ||
<!-- | gib = not in any FGD--> | <!-- | gib = not in any FGD--> | ||
Line 2,911: | Line 2,416: | ||
<!-- | info_hostage_rescue_zone_hint = not in any FGD--> | <!-- | info_hostage_rescue_zone_hint = not in any FGD--> | ||
<!-- | info_overlay_accessor = not in any FGD--> | <!-- | info_overlay_accessor = not in any FGD--> | ||
| info_player_deathmatch = {{csgo}} | | info_player_deathmatch | Info player deathmatch = {{csgo}} | ||
<!-- | info_player_ping = not in any FGD--> | <!-- | info_player_ping = not in any FGD--> | ||
| info_player_teamspawn = {{csgo}} | | info_player_teamspawn | Info player teamspawn = {{csgo}} | ||
| info_remarkable = {{csgo}} | | info_remarkable | Info remarkable = {{csgo}} | ||
<!-- | info_vehicle_groundspawn = not in any FGD--> | <!-- | info_vehicle_groundspawn = not in any FGD--> | ||
<!-- | instanced_scripted_scene = not in any FGD--> | <!-- | instanced_scripted_scene = not in any FGD--> | ||
Line 2,925: | Line 2,430: | ||
<!-- | item_nvgs = not in any FGD--> | <!-- | item_nvgs = not in any FGD--> | ||
<!-- | item_sodacan = not in any FGD--> | <!-- | item_sodacan = not in any FGD--> | ||
<!-- | light_glspot = not in any FGD--> | <!-- | light_glspot = not in any FGD--> | ||
| logic_choreographed_scene = {{csgo}} | | logic_choreographed_scene | Logic choreographed scene = {{csgo}} | ||
<!-- | logic_proximity = not in any FGD--> | <!-- | logic_proximity = not in any FGD--> | ||
| logic_scene_list_manager = {{csgo}} | | logic_scene_list_manager | Logic scene list manager = {{csgo}} | ||
<!-- | model_studio = not in any FGD--> | <!-- | model_studio = not in any FGD--> | ||
<!-- | momentary_door = not in any FGD--> | <!-- | momentary_door = not in any FGD--> | ||
<!-- | monster_furniture = not in any FGD--> | <!-- | monster_furniture = not in any FGD--> | ||
| monster_generic = {{csgo}} | | monster_generic | Monster generic = {{csgo}} | ||
<!-- | multisource = not in any FGD--> | <!-- | multisource = not in any FGD--> | ||
| npc_vehicledriver | Npc vehicledriver = {{csgo}} | |||
<!-- | paradrop_chopper = not in any FGD--> | <!-- | paradrop_chopper = not in any FGD--> | ||
| path_corner = {{csgo}} | | path_corner | Path corner = {{csgo}} | ||
| path_corner_crash = {{csgo}} | | path_corner_crash | Path corner crash = {{csgo}} | ||
<!-- | phys_bone_follower = not in any FGD--> | <!-- | phys_bone_follower = not in any FGD--> | ||
<!-- | physics_entity_solver = not in any FGD--> | <!-- | physics_entity_solver = not in any FGD--> | ||
Line 2,951: | Line 2,452: | ||
<!-- | planted_c4_survival = not in any FGD--> | <!-- | planted_c4_survival = not in any FGD--> | ||
<!-- | player = not in any FGD--> | <!-- | player = not in any FGD--> | ||
| player_loadsaved = {{csgo}} | | player_loadsaved | Player loadsaved = {{csgo}} | ||
<!-- | player_manager = not in any FGD--> | <!-- | player_manager = not in any FGD--> | ||
| player_speedmod = {{csgo}} | | player_speedmod | Player speedmod = {{csgo}} | ||
| player_weaponstrip = {{csgo}} | | player_weaponstrip | Player weaponstrip = {{csgo}} | ||
| point_broadcastclientcommand = {{csgo}} | | point_broadcastclientcommand | Point broadcastclientcommand = {{csgo}} | ||
<!-- | point_commentary_node = not in any FGD--> | <!-- | point_commentary_node = not in any FGD--> | ||
<!-- | point_commentary_viewpoint = not in any FGD--> | <!-- | point_commentary_viewpoint = not in any FGD--> | ||
Line 2,965: | Line 2,466: | ||
<!-- | prop_money_crate = not in any FGD--> | <!-- | prop_money_crate = not in any FGD--> | ||
<!-- | prop_paradrop_crate = not in any FGD--> | <!-- | prop_paradrop_crate = not in any FGD--> | ||
| prop_physics_respawnable = {{csgo}} | | prop_physics_respawnable | Prop physics respawnable = {{csgo}} | ||
<!-- | prop_ragdoll_attached = not in any FGD--> | <!-- | prop_ragdoll_attached = not in any FGD--> | ||
<!-- | prop_sphere = not in any FGD--> | <!-- | prop_sphere = not in any FGD--> | ||
Line 2,982: | Line 2,483: | ||
<!-- | scene_manager = not in any FGD--> | <!-- | scene_manager = not in any FGD--> | ||
<!-- | scripted_scene = not in any FGD--> | <!-- | scripted_scene = not in any FGD--> | ||
| scripted_sentence = {{csgo}} | | scripted_sentence | Scripted sentence = {{csgo}} | ||
| scripted_sequence = {{csgo}} | | scripted_sequence | Scripted sequence = {{csgo}} | ||
| scripted_target = {{csgo}} | | scripted_target | Scripted target = {{csgo}} | ||
<!-- | simple_physics_brush = not in any FGD--> | <!-- | simple_physics_brush = not in any FGD--> | ||
<!-- | simple_physics_prop = not in any FGD--> | <!-- | simple_physics_prop = not in any FGD--> | ||
Line 3,001: | Line 2,502: | ||
<!-- | test_proxytoggle = not in any FGD--> | <!-- | test_proxytoggle = not in any FGD--> | ||
<!-- | trigger = not in any FGD--> | <!-- | trigger = not in any FGD--> | ||
| trigger_auto_crouch = {{csgo}} | | trigger_auto_crouch | Trigger auto crouch = {{csgo}} | ||
<!-- | trigger_brush = not in any FGD--> | <!-- | trigger_brush = not in any FGD--> | ||
<!-- | trigger_cdaudio = not in any FGD--> | <!-- | trigger_cdaudio = not in any FGD--> | ||
Line 3,007: | Line 2,508: | ||
<!-- | trigger_safemoneygather = not in any FGD--> | <!-- | trigger_safemoneygather = not in any FGD--> | ||
<!-- | trigger_togglesave = not in any FGD--> | <!-- | trigger_togglesave = not in any FGD--> | ||
| trigger_tonemap = {{csgo}} | | trigger_tonemap | Trigger tonemap = {{csgo}} | ||
| trigger_vphysics_motion = {{csgo}} | | trigger_vphysics_motion | Trigger vphysics motion = {{csgo}} | ||
<!-- | vgui_screen_team = not in any FGD--> | <!-- | vgui_screen_team = not in any FGD--> | ||
<!-- | viewmodel = not in any FGD--> | <!-- | viewmodel = not in any FGD--> | ||
Line 3,019: | Line 2,520: | ||
<!-- | weapon_csbase_gun = not in any FGD--> | <!-- | weapon_csbase_gun = not in any FGD--> | ||
<!-- | weapon_fists = not in any FGD--> | <!-- | weapon_fists = not in any FGD--> | ||
| weapon_galil = {{csgo}} | | weapon_galil | Weapon galil = {{csgo}} | ||
<!-- | weapon_knifegg = not in any FGD--> | <!-- | weapon_knifegg = not in any FGD--> | ||
| weapon_m3 = {{csgo}} | | weapon_m3 | Weapon m3 = {{csgo}} | ||
<!-- | weapon_melee = not in any FGD--> | <!-- | weapon_melee = not in any FGD--> | ||
| weapon_mp5navy = {{csgo}} | | weapon_mp5navy | Weapon mp5navy = {{csgo}} | ||
| weapon_p228 = {{csgo}} | | weapon_p228 | Weapon p228 = {{csgo}} | ||
<!-- | weapon_scar17 = not in any FGD--> | <!-- | weapon_scar17 = not in any FGD--> | ||
| weapon_scout = {{csgo}} | | weapon_scout | Weapon scout = {{csgo}} | ||
| weapon_sg550 = {{csgo}} | | weapon_sg550 | Weapon sg550 = {{csgo}} | ||
| weapon_sg552 = {{csgo}} | | weapon_sg552 | Weapon sg552 = {{csgo}} | ||
<!-- | weapon_shield = not in any FGD--> | <!-- | weapon_shield = not in any FGD--> | ||
<!-- | weapon_snowball = not in any FGD--> | <!-- | weapon_snowball = not in any FGD--> | ||
<!-- | weapon_tablet = not in any FGD--> | <!-- | weapon_tablet = not in any FGD--> | ||
| weapon_tmp = {{csgo}} | | weapon_tmp | Weapon tmp = {{csgo}} | ||
| weapon_usp = {{csgo}} | | weapon_usp | Weapon usp = {{csgo}} | ||
<!-- | weaponworldmodel = not in any FGD--> | <!-- | weaponworldmodel = not in any FGD--> | ||
<!-- | wearable_item = not in any FGD--> | <!-- | wearable_item = not in any FGD--> |