Talk:DinoHunters: Difference between revisions
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It is noteworthy IMO that this article is 100% advertising and marketing. No development, no contribution etc. The TOS doesn't seem to prevent it unfortunately. --[[User:Alph Tech STUART|Alph Tech STUART]] 17:14, 6 May 2006 (PDT) | It is noteworthy IMO that this article is 100% advertising and marketing. No development, no contribution etc. The TOS doesn't seem to prevent it unfortunately. --[[User:Alph Tech STUART|Alph Tech STUART]] 17:14, 6 May 2006 (PDT) | ||
I have a bunch of questions...what's in it for these guys? How do they pay for production costs? Where did they get the Source engine? And does this suck as much as Kuma War? --[[User:Katana|Katana]] 08:14, 1 Nov 2006 (PST) | |||
== Modding == | |||
While our terms prevent modding "in the wild", qualified developers interesting in using our assets should certainly contact us at Kuma via developers@kumagames.com |
Latest revision as of 09:14, 1 November 2006
It is noteworthy IMO that this game is 100% free and standalone. No Steam, no HL2 etc. The EULA specifically seems to prevent modding unfortunately. --Holtt 11:40, 3 May 2006 (PDT)
It is noteworthy IMO that this article is 100% advertising and marketing. No development, no contribution etc. The TOS doesn't seem to prevent it unfortunately. --Alph Tech STUART 17:14, 6 May 2006 (PDT)
I have a bunch of questions...what's in it for these guys? How do they pay for production costs? Where did they get the Source engine? And does this suck as much as Kuma War? --Katana 08:14, 1 Nov 2006 (PST)
Modding
While our terms prevent modding "in the wild", qualified developers interesting in using our assets should certainly contact us at Kuma via developers@kumagames.com