User:Fitzroy doll: Difference between revisions

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== Website ==
== Current project ==  
[http://www.amphibian.fsnet.co.uk/home Amphibian Mods]
It's a collection of quality single player maps and mods for many different first person shooter games, including Half Life and Half Life 2. Most maps and mods are not very good, yet most websites that list third party mods and maps list everything. This is not helpful if you only want to play something that's worth playing. Sites which give reviews are often so equivocal that it's hard to tell whether something is really worth playing or not. Amphibian Mods cuts through all this by only listing maps and mods that are of a high level of quality. The site also includes instructions for running all maps and mods from the command line.
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== Projects ==
Coming soon!
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== Wishlist for HL2 Single Player Mapping==
-enable the [[Func_fish_pool]]. I want fish that swim around, not just murderous leeches!<br>
-enable custom [[Env_soundscape]]. They work in everything else, but not in single player, except as part of a mod. Why?<br>
-enable [[Bullet_Penetration_in_Counter-Strike:_Source]]. Who doesn't want to wall a combine? The bullet decals appear on the other side of the wall as if this was happening, but no damage occurs. <br>
-enable the [[Detail_Props#Detail_Shapes]] in single player. <br>
-fix the HDR warning for the skybox when you compile a map. Every map I compile, including the SDK examples, contains these warnings:<br> Creating default cubemaps for env_cubemap using skybox materials:<br>
skybox/sky_day01_01*.vmt<br>
Run buildcubemaps in the engine to get the correct cube maps.<br>


No such variable "$hdrbasetexture" for material "skybox/sky_day01_01rt"<br>
[[File:Software Cover - CSSSF.jpg|left|link=CSS SCI FI]]{{clr}}
Can't load skybox file skybox/sky_day01_01 to build the default cubemap!<br>


This happens because the tools expect you to be doing this:[[HDR_Skybox_Creation]], even though it should be perfectly possible to map without the use of HDR. So I am just ignoring this error, unless someone knows a good reason I shouldn't.<br>
'''[[CSS SCI FI|CSS SCI FI 3: Hardwired]]''' is a mod for the Source SDK base featuring 42 unique single-player missions. Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source.
-enable the [[Npc_bullsquid]] and houndeye in the FGD and give the [[Npc_ichthyosaur]] proper AI. It makes sense to have lost the Alien Grunt, but if you are making maps which take place in the wasteland, there are very few enemies to use against the player. It would be nice to have more options. <br>


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Players enter each map through the mission hub and can choose to play each one at a time or all in 3 linked campaigns. Each mission features a series of goals, such as to rescue hostages or destroy targets, which must be completed to move on to the next map or return to the hub. There are multiple approaches to each goal, and in each map the behavior and armament of enemies and the distribution of resources are randomly determined within defined parameters. Thus, no two plays are the same, making CSS SCI FI a truly replayable single-player experience.
== Favourite Source/Goldsource mods ==
[http://www2d.biglobe.ne.jp/%7Eks_wca/shlhtm/wca_hl1e.htm Peaces Like Us] and [[Mistake_Of_Pythagoras]]<br>
K.S.(Koumei satou) is one of the most original designers out there. Intellectual and challenging, his mods are not to be missed.


[http://blended.planethalflife.gamespy.com/bugstompers/ Bugstompers]<br>
== CSS SCI FI Project links ==
Brendon Chung is a genius but he should finish what he starts.


[http://www.caylegeorge.com/ld_history/cg_maps.htm Big Lolly]<br>
[[CSS SCI FI|CSS SCI FI 3: Hardwired Valve Developer Community page]]
Cayle George is another very skilled mapper.
[[Poke646]]<br>
Probably everyone's favourite.


[[Azure_Sheep]] and [[Point_Of_View]]<br>
[http://www.amphibian.myzen.co.uk/css_sci_fi/ Project home page]
Will they follow up their smash hits with a Source Project?


[http://www.smanu85.it/public/site_inside/dayhard/home.php?pag=home DayHard]<br>
[http://www.gameupdates.org/details.php?id=3801 Torrent download]
They made a mistake by releasing the maps individually well before the mod was finished, but this is certainly one of the most original mods out there.


[http://www.geocities.jp/faster_down/smod_bak/ SMOD]<br>
[[File:Moddb.png|link=http://www.moddb.com/mods/css-sci-fi|alt=moddb]] [[File:Pp.png|link=http://www.planetphillip.com/posts/css-sci-fi-3-hardwired-half-life-2/|alt=PlanetPhillip]] [[File:Steam community icon.png|link=http://steamcommunity.com/groups/css_sci_fi|alt=Steam Community]] [[File:Flickr-48x48.png|link=http://www.flickr.com/photos/fitzroy_doll/sets/72157622441523028/|alt=Flickr]] [[File:Picasa-48x48.png|link=http://picasaweb.google.com/antiscope/CSSSCIFI3Hardwired#|alt=Picasa]] [[File:Youtube.png|link=http://www.youtube.com/watch?v=TX6NZQF6RfU|alt=YouTube|48px]]
Everyone likes this for the weapons and gibs, but the real beauty of this mod is the mapadd function. See [http://www.amphibian.fsnet.co.uk/HL2/#smod my website] for more on this.


[[MINERVA]]<br>
== Useful links ==
What can I say that hasn't been said already? Probably the tightest maps not made by Valve out there today.
 
[http://acc6.its.brooklyn.cuny.edu/~gurwitz/core5/nav2tool.html Spawn Flag decoder]
 
When presented with a total value for spawn flags, you can find out which flags were checked by converting the total from decimal to binary using the above link. For example, to determine what flags the [[npc_helicopter]] in d1_eli_02 has checked, enter the total (224 as shown on line 6470 of the entity table) and convert it to binary (11100000). Then click explain answer. This gives you "The number 224 can be expressed as: 128 + 64 + 32". These values correspond to the spawnflags which were checked for this entity.
 
== Website ==
[http://www.amphibian.myzen.co.uk/home Amphibian Mods] is a collection of working download links to quality single player maps and mods for Half-Life and Half-Life 2, as well as several other games. The site includes instructions for running all maps and mods from the command line.

Latest revision as of 02:41, 7 January 2024

Current project

Software Cover - CSSSF.jpg

CSS SCI FI 3: Hardwired is a mod for the Source SDK base featuring 42 unique single-player missions. Missions are set in 18 retail and 24 custom Counter-Strike: Source maps, which are installed intact to the player's CS:S game folder. The mod edits the entity data for each map as it is loaded, adding and modifying entities to create a seamless single-player experience. The maps remain unchanged and are fully playable in Counter-Strike: Source.

Players enter each map through the mission hub and can choose to play each one at a time or all in 3 linked campaigns. Each mission features a series of goals, such as to rescue hostages or destroy targets, which must be completed to move on to the next map or return to the hub. There are multiple approaches to each goal, and in each map the behavior and armament of enemies and the distribution of resources are randomly determined within defined parameters. Thus, no two plays are the same, making CSS SCI FI a truly replayable single-player experience.

CSS SCI FI Project links

CSS SCI FI 3: Hardwired Valve Developer Community page

Project home page

Torrent download

moddb PlanetPhillip Steam Community Flickr Picasa YouTube

Useful links

Spawn Flag decoder

When presented with a total value for spawn flags, you can find out which flags were checked by converting the total from decimal to binary using the above link. For example, to determine what flags the npc_helicopter in d1_eli_02 has checked, enter the total (224 as shown on line 6470 of the entity table) and convert it to binary (11100000). Then click explain answer. This gives you "The number 224 can be expressed as: 128 + 64 + 32". These values correspond to the spawnflags which were checked for this entity.

Website

Amphibian Mods is a collection of working download links to quality single player maps and mods for Half-Life and Half-Life 2, as well as several other games. The site includes instructions for running all maps and mods from the command line.