Net maxfilesize: Difference between revisions
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'''net_maxfilesize''' Allow servers to download large map files, sounds, textures and models to your computer without hassle. | '''net_maxfilesize''' Allow servers to download large map files, sounds, textures and models to your computer without hassle. | ||
"The server is running my map fine but clients get 'missing BSP' message??" | {{quote|"The server is running my map fine but clients get 'missing BSP' message??"}} | ||
== Configuring == | == Configuring == |
Latest revision as of 20:57, 21 February 2025
net_maxfilesize
is a console variable available in all Source games.
net_maxfilesize Allow servers to download large map files, sounds, textures and models to your computer without hassle.
"The server is running my map fine but clients get 'missing BSP' message??"
Configuring
You will need to edit your server.cfg file for this. Your server.cfg file should be in your cfg folder. The limit for net_maxfilesize is 64. Setting net_maxfilesize to this value will allow clients to download content which is 64MB or smaller in size.
Alternative
net_maxfilesize only affects slow downloads via the Source Dedicated Server.

Consider using a FastDL web server instead if possible, which allows much faster and larger downloads. The cvar for this is sv_downloadurl.