OL: Difference between revisions
Jump to navigation
Jump to search
Thunder4ik (talk | contribs) m (→top: Unicodifying, replaced: [[Image: → [[File:) |
Le Glaconus (talk | contribs) (temporary links) |
||
Line 6: | Line 6: | ||
Object Libary Files are usually contained in the Hammer Editor Folder, for example: {{path|common\Half-Life SDK\Hammer Editor\prefabs}}. | Object Libary Files are usually contained in the Hammer Editor Folder, for example: {{path|common\Half-Life SDK\Hammer Editor\prefabs}}. | ||
==See also== | |||
* [https://github.com/erysdren/scratch/blob/main/kaitai/worldcraft_ol.ksy OL format] : erysdren's research. | |||
* [https://github.com/craftablescience/sourcepp/blob/main/src/vpkpp/format/OL.cpp vpkpp] sourcepp's implementation. | |||
[[Category:File formats|O]] | [[Category:File formats|O]] |
Latest revision as of 08:30, 28 May 2025
The Object Library (OL) is a format that stores prefabs used by the Valve Hammer Editor up to Version 3.5.
This File Format acts as a container and can store several .map and .rmf prefabs in it. With the Prefab Factory Menu in Hammer Editor it is possible to add or remove Objects to the Libary.
Object Libary Files are usually contained in the Hammer Editor Folder, for example: common\Half-Life SDK\Hammer Editor\prefabs
.