Template:Archived Page History/Counter-Strike/en: Difference between revisions

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{{langsp}}
{{APH|Counter-Strike}}
{{clr}}
{{quote|''Play the world's number 1 online action game. Engage in an incredibly realistic brand of terrorist warfare in this wildly-popular team-based game. Ally with teammates to complete strategic missions. Take out enemy sites. Rescue hostages. Your role affects your team's success. Your team's success affects your role.''}}
{{cs|4}} ({{cs|3|nt=1}} for short, retroactively refers to ''Counter-Strike 1.6'') was first released as a {{hl|2}} mod (under the name ''Half-Life: Counter-Strike'') on June 19th, 1999. The Counter-Strike Mod was developed by Minh "Gooseman" Le and Jess "Cliffe" Cliffe. On April 12th, 2000, [[Valve]] announced that the Counter-Strike developers and Valve had teamed up. Since then, ''Counter-Strike'' has been available to buy. The latest version of {{cs|1}} is '''1.6''', released in September 15, 2003, few days after Steam launched, since then, the game still continues to receive updates, like many other {{gldsrc|1}} games. Since the release of later Counter-Strike games, it was commonly and retroactively called as '''Counter-Strike 1.6''' in order to distinguish it from other Counter-Strike games.
 
Counter Strike 1.6 is the most played version of all.{{cn|Probably true, but still a pretty bold statement to make without a source.}}
 
== Maps ==
=== Official maps ===
''Counter-Strike'' maps use the following [[Map_prefixes#Counter-Strike, Counter-Strike: Condition Zero, Counter-Strike: Source and Counter-Strike: Global Offensive|prefixes]]: <code>de_</code> for ''Bomb Defusal'', <code>as_</code> for ''Assassination'', and <code>cs_</code> for ''Hostage Rescue''.
 
[[Counter-Strike/Versions#Counter-Strike_1.6|Version 1.6 of Counter-Strike]] has the following official maps included:
 
{| width="100%"
|- style="vertical-align:top;"
| '''[[Counter-Strike Level Creation/Hostage Scenario|Hostage scenario:]]'''
{|
|{{code|cs_747}} || - ''since March 10 2000 (Beta 6)''
|-
|{{code|cs_assault}} || - ''since July 1999 (Beta 1.1)''
|-
|{{code|cs_backalley}} || - ''since December 23 1999 (Beta 5)''
|-
|{{code|cs_estate}} || - ''since June 8 2000 (Beta 6.5)''
|-
|{{code|cs_havana}} || - ''since April 24 2002 (1.4)''
|-
|{{code|cs_italy}} || - ''since June 8 2000 (Beta 6.5)''
|-
|{{code|cs_militia}} || - ''since September 14 1999 (Beta 3)''
|-
|{{code|cs_office}} || - ''since September 26 2000 (Beta 7)''
|-
|{{code|cs_siege}} || - ''since June 19 1999 (Beta 1)''
|}
 
| '''[[Counter-Strike Level Creation/Defusion Scenario|Bombing scenario:]]'''
{|
|{{code|de_airstrip}} || - ''since January 16 2003''
|-
|{{code|de_aztec}} || - ''since June 8 2000 (Beta 6.5)''
|-
|{{code|de_cbble}} || - ''since June 8 2000 (Beta 6.5)''
|-
|{{code|cs_chateau}} || - ''since April 24 2002 (1.4)''
|-
|{{code|de_dust}} || - ''since December 5 1999 (Beta 4)''
|-
|{{code|de_dust2}} || -
|-
|{{code|de_inferno}} || -
|-
|{{code|de_nuke}} || - ''since December 5 1999 (Beta 4)''
|-
|{{code|de_piranesi}} || - ''since June 12 2002 (1.5)''
|-
|{{code|de_prodigy}} || - ''since December 5 1999 (Beta 4)''
|-
|{{code|de_storm}} || -
|-
|{{code|de_survivor}} || -
|-
|{{code|de_torn}} || -
|-
|{{code|de_train}} || - ''since December 23 1999 (Beta 5)''
|-
|{{code|de_vertigo}} || -
|}
 
| '''[[Counter-Strike Level Creation/Assassination Scenario|Assasination scenario:]]'''
{|
|{{code|as_oilrig}} || - ''since March 10 2000 (Beta 6)''
|}
|}
 
=== Other competitive maps ===
# [https://liquipedia.net/counterstrike/De_clan1_mill/cs16 de_clan1_mill]
# [https://liquipedia.net/counterstrike/De_cpl_mill/cs16 de_cpl_mill]
# [https://liquipedia.net/counterstrike/De_mirage/cs16 de_mirage]
# [https://www.cybersport.ru/tags/cs-go/de_tuscan-chto-eto-za-karta-i-pochemu-vse-khotyat-ee-vernut de_tuscan] (in Russian)
 
== Limitations/Bugs ==
{{Warning|This game is no-longer actively updated, and only receives engine and security updates. Furthermore, the game is currently bugged due to the {{hl|4}} 25th anniversary update.
{{Workaround| '''[https://github.com/s1lentq/ReGameDLL_CS ReGameDLL_CS]''' may solve some problems but introduce others. This is a server-side mod; clients do not need to modify their installation to connect to severs running ReGameDLL_CS.}}
}}
{{bug|Cycler entities disappear at the start of a new round. Use [[env_sprite (GoldSrc)|{{mono|env_sprite}}]] instead, which can be used for MDL or BSP models, despite the name.}}
 
Use [https://github.com/ValveSoftware/halflife/issues?q=is%3Aopen+is%3Aissue+label%3ACounter-Strike GitHub] in order to prevent duplicate or outdated bug reports at the wiki.
 
== Versions ==
{{main|Counter-Strike/Versions}}
 
The final major version of ''Counter-Strike'' is [[Counter-Strike/Versions#Counter-Strike 1.6|1.6]], released on September 15, 2003, few days after {{steamicon|1}} launched. Since then, Counter-Strike, like many other GoldSrc games, now only receiving minor updates (such as engine and security updates). Previous (WON) version of Counter-Strike, such as 1.5 are still remains playable online until 2004 when WON master servers were completely shutdown, forcing user to use direct IP workaround, WON2, playing LAN/Offline or simply update to 1.6.
 
== Dedicated server ==
{{main|Half-Life Dedicated Server}}
 
== Bots ==
{{warning|There are no [[bot]]s in the game, unlike some later titles.}}
 
{{workaround|All {{cs|4.1|nt=0}} maps can be run in {{czero|4.1}} to use CS_Bot.
|offset=1
}}
{{workaround|A third party option can be used:
* [[zBot]]s had commands like bot_nav_merge [https://forums.alliedmods.net/showpost.php?p&#61;268544&postcount&#61;14 https://forums.alliedmods.net/showpost.php?p&#61;268544&postcount&#61;14]
* [[YaPB]] [https://yapb.jeefo.net https://yapb.jeefo.net]
and others. See [http://www.bots-united.com http://www.bots-united.com].
|offset=1
}}
 
== Mods ==
{{main|Counter-Strike/Mods}}
 
There are few mods that significantly change the gameplay.
 
== Notes ==
* Client-side [[fps_max]] is capped at 100 (on Steam version), formerly 72 (WON/Retail) like {{Quake|4}} but can be changed with 3 commands:
*# [[gl_vsync]] 0 // Disable VSync (Vertical Sync) - this options prevents screen tearing at the cost of lower and varied FPS and more input lag.
*# [[fps_max]] "XX" // Replace "XX" with your desired FPS value.
*# [[fps_override]] 1
* Some sources advocate against setting [[fps_max]] above 100, as it can cause player movements to slow down significantly (more noticeable when jumping).
* The server-side [[tickrate]] is 60.
* {{cs|4}} had built-in voice communication since [[Counter-Strike/Versions#Counter-Strike 1.3|1.3]].
 
== Trivia ==
* The pirated copies of 1.6 in Russia, most of Asia and several other countries had a menu theme that is not in the Steam version. The most frequently used track was the main theme made from {{czds|4}} by Zak Belica, as well as cut-down version which was also played on the {{xbox|1|nt=1}} version of {{csxbox|4|nt=2}}.
::{{tip|[[Startup Music|This behavior can be replicated]] by placing an [[MP3]] file named {{file|gamestartup|mp3}} in the {{path|cstrike/media/}} folder.}}
* The Versions before 1.6 of Counter Strike Were actually Free Non-standalone(meaning you needed to own a base game to play it) mods for {{hl|1}} WON due to {{cs|1}} not being owned by {{Valve|4}} yet and still were only operated by Minh "Gooseman" Le and Jess Cliffe.{{confirm}}{{clarify}}
* The font used for the menu title in 1.5 is [https://www.dafont.com/facelift.font facelift]. The font used for the menu items is [https://www.myfonts.com/collections/silk-remington-pro-font-jadugardesignstudio Silk Remington Pro Seven].
{{clr|left}}

Latest revision as of 14:24, 18 August 2024

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