Talk:Valve Technology: Difference between revisions
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{{discussion page}} | |||
So can you convert things from unity into stuff for source | |||
-- | Possible | ||
What’s the best engine for unturned mods --[[User:Finnclarkson04|Finnclarkson04]] ([[User talk:Finnclarkson04|talk]]) 19:43, 13 November 2017 (UTC) | |||
== Complete source code for Half-Life 2, Portal, and Team Fortress 2 included? == | |||
Confirm for TF2 and Portal source code please--[[User:Gatelych83|Gatelych83]] ([[User talk:Gatelych83|talk]]) 09:24, 9 April 2018 (UTC) | |||
== Should we edit this page? == | |||
This page feels very stiff and intended to sell you a product. For that reason I feel Valve wouldn't be too happy if someone (like myself...) went in and changed everything. | |||
I don't know. Just a question. - [[User:CHILLMODEA|CHILLMODEA]] ([[User talk:CHILLMODEA|talk]]) 03:48, 8 June 2025 (PDT) |
Latest revision as of 03:49, 8 June 2025

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So can you convert things from unity into stuff for source Possible What’s the best engine for unturned mods --Finnclarkson04 (talk) 19:43, 13 November 2017 (UTC)
Complete source code for Half-Life 2, Portal, and Team Fortress 2 included?
Confirm for TF2 and Portal source code please--Gatelych83 (talk) 09:24, 9 April 2018 (UTC)
Should we edit this page?
This page feels very stiff and intended to sell you a product. For that reason I feel Valve wouldn't be too happy if someone (like myself...) went in and changed everything. I don't know. Just a question. - CHILLMODEA (talk) 03:48, 8 June 2025 (PDT)