User:Seal Enthusiast/Sandbox: Difference between revisions

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The Sandbox of the user Seal Enthusiast is here, AKA the SealBox located here is random sh*t that I do.
<pre>{{Software page
| name = GoldSrc
| type = Engine
| filename      = GoldSrc
| docs          = Half-Life_SDK
| release = 19 November 1998
| developer = Valve
| publisher = Valve


== Placeholder Seal's ==
| background = Half-Life 2 - Background.png
[[File:Seal-eating-fish-test.gif|thumb|center|Click me to play]]
| screenshot 1 = Half-Life_-_Screenshot_9.jpg
[[File:SealTest.jpeg|thumb|center|The Seal who sold the world (this is a placeholder do not remove)]]
| screenshot 2 = Counter-Strike_-_Screenshot_1.jpg
| screenshot 3 = Half-Life_-_Screenshot_4.jpg
| screenshot 4 = Day_of_Defeat_-_Screenshot_5.jpg




| platform = PC
| platform 2 = Mac
| platform 3 = Linux


== Test for user box funny ==


{{Userbox|type=orange | id = [[File:SealTest.jpeg|38px|link=]] | info = Seal of mass destruction}}
| shortdesc = {{#switch: {{language}}
| #default = {{gldsrc|3}}, developed by {{valve|3}}, is a game engine known for powering titles like {{hl|3}}, {{dod|3}}, {{cs|3}}, and etc. During its time it was a highly renowned game with a large modding scene
 
}}
== Funny--Seal ==
}}</pre>
<div style="display:grid; grid-template-columns:repeat(auto-fill,minmax(clamp((100%/2) - 1rem, 20rem, 100%),1fr)); gap:1.5em;">
<div style="border-radius:6px; background-color:rgba(45,45,45,65%); background-opacity:65%; padding: 10px; width:auto; box-shadow:rgba(0, 0, 0, .45) 0 0 25px;">
<h2 style="border-radius:6px; background-color:rgb(76, 88, 68); padding: 5px 5px; font-size:23px; color:rgb(255 255 255); font-weight:bold; text-align:center; box-shadow:rgba(0, 0, 0, .45) 0 0 25px;">Who am I, and what is my name?</h2>
<p style=color:white;padding:10px>
<big>Hello I am ''Seal'' an enthusiast of [https://en.wikipedia.org/wiki/Pinniped Seals]. I Work in {{Source 2|4}} mostly but I sometimes use other {{Valve|4}} Engines. I am good at porting items and making maps in {{Source 2|4}}. So I use it for most of my projects. For VR I use a {{win11|4|addtext= PC}} and a {{vi|4|addtext= HMD}}, When I am not on VR I use {{arch|4}}. I have created some maps and skins for {{cs2|4}} [[User:Seal Enthusiast/Archive| Here I store an archive of some of the most important pages from VDC]]<big>
</p></div>

Latest revision as of 09:13, 5 October 2025

{{Software page
| name		= GoldSrc
| type		= Engine
| filename      = GoldSrc
| docs          = Half-Life_SDK
| release	= 19 November 1998
| developer	= Valve
| publisher	= Valve

| background	= Half-Life 2 - Background.png
| screenshot 1	= Half-Life_-_Screenshot_9.jpg
| screenshot 2	= Counter-Strike_-_Screenshot_1.jpg
| screenshot 3	= Half-Life_-_Screenshot_4.jpg
| screenshot 4	= Day_of_Defeat_-_Screenshot_5.jpg


| platform	= PC
| platform 2	= Mac
| platform 3	= Linux


| shortdesc = {{#switch: {{language}}
	| #default = {{gldsrc|3}}, developed by {{valve|3}}, is a game engine known for powering titles like {{hl|3}}, {{dod|3}}, {{cs|3}}, and etc. During its time it was a highly renowned game with a large modding scene
}}
}}