Dota 2 Workshop Tools/Scripting/API/Global.EmitAnnouncerSoundForTeamOnLocation: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (clean up, added deadend tag)
 
Line 1: Line 1:
{{Note|This page is automatically generated. Any changes may be overwritten}}[[Category:Dota2Function]][[Category:Global]]
{{Dead end|date=January 2024}}
 
{{Note|This page is automatically generated. Any changes may be overwritten}}


== Function Description ==
== Function Description ==
Line 28: Line 30:
| No Description Set
| No Description Set
|}
|}
[[Category:Dota2Function]]
[[Category:Global]]

Latest revision as of 09:55, 21 January 2024

Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
Note.pngNote:This page is automatically generated. Any changes may be overwritten

Function Description

void EmitAnnouncerSoundForTeamOnLocation(string string_1, int int_2, Vector Vector_3)

Emit an announcer sound for a team at a specific location.

Example
function EmitAnnouncerSoundForTeamOnLocation( string_1, int_2, Vector_3 ) end

Parameters

Type Name Description
string string_1 No Description Set
int int_2 No Description Set
Vector Vector_3 No Description Set