Talk:Adding the Game Instructor: Difference between revisions
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Please contact the person who wrote the article to see if they can get a link up with the material files. | {{discussion page}} | ||
Please contact the person who wrote the article to see if they can get a link up with the material files. --Gamerzlog11 ([[User talk:Gamerzlog11|talk]]) 03:00, 28 May 2019 | |||
== HELP about the event == | == HELP about the event == | ||
were should i paste this code ? | were should i paste this code ? | ||
<pre> | |||
IGameEvent *pEvent = gameeventmanager->CreateEvent("instructor_primaryattack"); | |||
if (pEvent) | |||
{ | |||
pEvent->SetInt("userid", GetUserID()); | |||
gameeventmanager->FireEvent(pEvent); | |||
} | |||
</pre> --SADFI2259X ([[User talk:SADFI2259X|talk]]) 15:07, 7 Feb 2023 |
Latest revision as of 16:01, 15 July 2024

This is the discussion page of Adding the Game Instructor.
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Comments on talk pages should be signed with "~~~~", which will be converted into your signature and a timestamp.
Please contact the person who wrote the article to see if they can get a link up with the material files. --Gamerzlog11 (talk) 03:00, 28 May 2019
HELP about the event
were should i paste this code ?
IGameEvent *pEvent = gameeventmanager->CreateEvent("instructor_primaryattack"); if (pEvent) { pEvent->SetInt("userid", GetUserID()); gameeventmanager->FireEvent(pEvent); }
--SADFI2259X (talk) 15:07, 7 Feb 2023