Talk:Env portal laser: Difference between revisions

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What type of attachment point does the laser model have? Because when using another model the laser emission effect is directed to the 0 0 0 point of the world. And how is it named if it has one? --[[User:Toony17xd|Toony17xd]] ([[User talk:Toony17xd|talk]]) 08:26, 11 December 2022 (PST)
What type of attachment point does the laser model have? Because when using another model the laser emission effect is directed to the 0 0 0 point of the world. And how is it named if it has one? --[[User:Toony17xd|Toony17xd]] ([[User talk:Toony17xd|talk]]) 08:26, 11 December 2022 (PST)
:ok i found out that the parent attachtment point its called 'laser_attachment' --[[User:Toony17xd|Toony17xd]] ([[User talk:Toony17xd|talk]]) 18:09, 14 December 2022 (PST)
The values for DisablePlayerCollision look like they're in the wrong order, the associated names of the values don't seem to match the description. Did I misunderstand something? --[[User:TinyDeskEngineer|Tiny Desk Engineer]] ([[User talk:TinyDeskEngineer|Talk Page]]) 13:35, 12 June 2023 (PDT)

Latest revision as of 13:35, 12 June 2023

What type of attachment point does the laser model have? Because when using another model the laser emission effect is directed to the 0 0 0 point of the world. And how is it named if it has one? --Toony17xd (talk) 08:26, 11 December 2022 (PST)

ok i found out that the parent attachtment point its called 'laser_attachment' --Toony17xd (talk) 18:09, 14 December 2022 (PST)

The values for DisablePlayerCollision look like they're in the wrong order, the associated names of the values don't seem to match the description. Did I misunderstand something? --Tiny Desk Engineer (Talk Page) 13:35, 12 June 2023 (PDT)