User:Kestrelguy: Difference between revisions

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I thought I might be able to contribute something here, but I don't think I know enough.
I don't know where else to do it, so I'm gonna lodge a complaint here about [[Talk:Displacement]] being locked. [[Displacement]], I can understand, given the problems it had, but the talk page? really? also the language bar on [[Displacements]] needs updating.


my knowledge of Source and such are pretty much solely from the perspective of TF2.
<s>I thought I might be able to contribute something here, but I don't think I know enough.</s> I have gone mad with power. '''Bæʊ''' ''bifɔɹ'' [https://www.youtube.com/watch?v=dQw4w9WgXcQ mi], '''''mɔɹtəl.'''''


to-do:
my knowledge of Source and such are pretty much solely from the perspective of TF2 and, to a lesser extent, ''Portal'' and ''Portal 2''.
* fill out the stats for {{code|pl_hasslecastle}} on [[List of TF2 Skyboxes]].
 
** '''finished!''' was actually way easier than I was expecting.
<strong style="color:#8BC53F">To do</strong>:
* make a list of missing Halloween maps.
* translate the wiki into Spanish as much as possible.
** known missing Halloween maps:
* create [[User:Kestrelguy/TF2Aesthetics]].
*** maps I haven't checked:
** transfer to an actual page once reasonably finished.
**** {{code|koth_megalo}}
**** {{code|koth_undergrove_event}} (Moldergrove)
**** {{code|pl_precipice_event}} (Precipice)
*** maps that seem to use preexisting skyboxes:
**** {{code|cp_ambush_event}} (Erebus)
**** {{code|koth_los_muertos}}
**** {{code|cp_sunshine}} (Sunshine, though ''Sin''shine is there)
**** {{code|pd_snowfall}} (uses Sky_outpost_01)
*** maps with unique skyboxes:
**** {{code|arena_lumberyard_event}} (Graveyard; uses [[:File:Sky trainyard night 01.png]])
* add info for Halloween maps with unique and/or lonely skyboxes.
** ask if the goal of the page is to add ''all'' skyboxes or just enough to give a general idea.

Latest revision as of 06:38, 9 May 2022

I don't know where else to do it, so I'm gonna lodge a complaint here about Talk:Displacement being locked. Displacement, I can understand, given the problems it had, but the talk page? really? also the language bar on Displacements needs updating.

I thought I might be able to contribute something here, but I don't think I know enough. I have gone mad with power. Bæʊ bifɔɹ mi, mɔɹtəl.

my knowledge of Source and such are pretty much solely from the perspective of TF2 and, to a lesser extent, Portal and Portal 2.

To do: