BTS Support Beams: Difference between revisions
(Created page with "{{back | Detailing BTS Areas}} ==Introduction== thumb|right|200px|Support Beams found throughout the BTS Areas This guide will show you how t...") |
Thunder4ik (talk | contribs) m (Unicodifying, replaced: [[Image: → [[File: (3)) |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{back | | {{DISPLAYTITLE: Portal BTS - Tutorial - Support Beams}}{{back | Portal Level Creation|Design & Detail}}{{Tutorial Skill Level | skill=1}} | ||
==Introduction== | ==Introduction== | ||
[[ | [[File:BTS_Support_beams.jpeg|thumb|right|200px|Support Beams found throughout the BTS Areas]] | ||
This guide will show you how to create beams. {{ | This guide will show you how to create beams. | ||
{{note| When creating brushes, make sure all alignments are set to <code>Face</code>}} | |||
{{clr}} | |||
==Creation== | ==Creation== | ||
===Sides=== | ===Sides=== | ||
[[ | [[File:BTS SBeams Part1.png|thumb|right|300px| Beam Sides ]] | ||
{{note|This 128 value can be changed depending on how high you want your beam to be}} | |||
Create 2 <code> | Create 2 <code>1*8*128</code> brushes with the <code>[[nodraw]]</code> texture. Position these brushes 16 units away from each other. {{clr}} | ||
===Center=== | ===Center=== | ||
[[ | [[File:BTS SBeams Part2.png|thumb|right|300px| Beam Center Brush]] | ||
Create a <code>14*4*128</code> brush with the <code>nodraw</code> texture. Position this brush in the center of the 2 side brushes. {{clr}} | Create a <code>14*4*128</code> brush with the <code>nodraw</code> texture. Position this brush in the center of the 2 side brushes. {{clr}} | ||
Select all brushes and tie them to a <code>[[func_detail]]</code>. | |||
===Texturing=== | ===Texturing=== | ||
[[ | [[File:Bts_sbeams_part3-New2.png|thumb|right|200px| Textures]] | ||
Using the <code>[[Hammer Face Edit Dialog|Face Edit Sheet]]</code>, Set all visible faces to <code>metal/metalbeam_bts_001a</code> and enter the following properties: | Using the <code>[[Hammer Face Edit Dialog|Face Edit Sheet]]</code>, Set all visible faces to <code>metal/metalbeam_bts_001a</code> and enter the following properties: | ||
Line 29: | Line 34: | ||
</Gallery> | </Gallery> | ||
== | {{clr}} | ||
== Horizontal Beams== | |||
{{note| Horizontal Beams are optional.}} | |||
If your beam set has a Horizontal Beam, it will typically have another wall beam on the other side. | |||
===Sides=== | |||
[[File:Bts Sbeams Part6.png|thumb|right|200px| Side Brushes]] | |||
Create 2 <code>16*128*2</code> brushes with the <code>nodraw</code> texture. | |||
== | {{clr}} | ||
* [[ | ===Center=== | ||
[[File:BTS SBeams Part7.png|thumb|right|200px| Center Brush]] | |||
Create a <code>8*128*28</code> brushes with the <code>nodraw</code> texture. | |||
Select all brushes and tie them to a <code>func_detail</code>. | |||
{{clr}} | |||
===Texturing=== | |||
[[File:BTS SBeams Top Finished.png|thumb|right|300px| Textures]] | |||
Using the <code>Face Edit Sheet</code>, Set all visible faces to <code>metal/metalbeam_bts_001a</code> | |||
Select all the side faces of the horizontal beam with the <code>Face Edit Sheet</code> and enter the following properties: | |||
* Rotation: <code>90.00</code> | |||
<Gallery> | |||
File:BTS SBeams Part8-new.png| On faces facing towards the bottom, set the Texture Shift X Value to 32. | |||
File:BTS_SBeams_Part9.png| On faces facing towards the top, set the Texture Shift X Value to 96. | |||
</Gallery> | |||
{{clr}} | |||
==Implementation== | |||
[[File:BTS SBeams EndResult.png|thumb|right|200px| Textures]] | |||
If you need to, resize the brushes to what you need to fit with the room. | |||
{{clr}} | |||
==See also== | |||
* [[Portal Level Creation]] | * [[Portal Level Creation]] | ||
[[Category: | |||
[[Category:Portal]] | |||
[[Category:Level Design]] | |||
[[Category:Tutorials]] |
Latest revision as of 01:49, 7 January 2024
Skill Level
This tutorial expects you to have this amount of knowledge within the topic to follow along smoothly. | |||||
---|---|---|---|---|---|
Novice | Familiar | Competent | Proficient | Expert |
Introduction
This guide will show you how to create beams.

Face
Creation
Sides

Create 2 1*8*128
brushes with the nodraw
texture. Position these brushes 16 units away from each other.
Center
Create a 14*4*128
brush with the nodraw
texture. Position this brush in the center of the 2 side brushes.
Select all brushes and tie them to a func_detail
.
Texturing
Using the Face Edit Sheet
, Set all visible faces to metal/metalbeam_bts_001a
and enter the following properties:
Texture scale:
- X:
0.125
- Y:
0.125
Horizontal Beams

If your beam set has a Horizontal Beam, it will typically have another wall beam on the other side.
Sides
Create 2 16*128*2
brushes with the nodraw
texture.
Center
Create a 8*128*28
brushes with the nodraw
texture.
Select all brushes and tie them to a func_detail
.
Texturing
Using the Face Edit Sheet
, Set all visible faces to metal/metalbeam_bts_001a
Select all the side faces of the horizontal beam with the Face Edit Sheet
and enter the following properties:
- Rotation:
90.00
Implementation
If you need to, resize the brushes to what you need to fit with the room.