User:Nixinova/Half-Life: Alyx commands: Difference between revisions
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vr_enable_fake_vr - int bool - 0,1 - default=0 # when 0 and vr_enable_fake_vr_test is 1 the camera can freely move to adjust positioning # when 1 and vr_enable_fake_vr_test is 1 the player will teleport to the camera | vr_enable_fake_vr - int bool - 0,1 - default=0 # when 0 and vr_enable_fake_vr_test is 1 the camera can freely move to adjust positioning # when 1 and vr_enable_fake_vr_test is 1 the player will teleport to the camera | ||
vr_enable_fake_vr_test - int bool - 0,1 - default=0 # must be enabled for playing without vr | vr_enable_fake_vr_test - int bool - 0,1 - default=0 # must be enabled for playing without vr | ||
vr_fakehands_hand_forward_left # todo | vr_fakehands_hand_forward_left - float - default=25.0f # todo | ||
vr_fakehands_hand_forward_right # todo | vr_fakehands_hand_forward_right - float - default=25.0f # todo | ||
vr_fakehands_hand_seperation - float - default=3.0f # distance between the player's hands | vr_fakehands_hand_seperation - float - default=3.0f # distance between the player's hands | ||
vr_fakehands_hand_vertical_left # todo | vr_fakehands_hand_vertical_left # todo | ||
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vr_fakemove_mlook_speed # todo | vr_fakemove_mlook_speed # todo | ||
vr_fakemove_speed # todo | vr_fakemove_speed # todo | ||
vr_fakevr_lockhands # | vr_fakevr_lockhands - int bool - 0,1 - default=0 # locks the players hand to a specific spot | ||
</pre> | </pre> |
Latest revision as of 21:21, 4 April 2020
Information about Half-Life: Alyx console commands I learned from playing (without VR, with a mod, so by default they may act differently to what I describe).
vr_gg_gesture_pull - int bool - 0,1 - default=1 # when 1, gravity gloves will not work without vr vr_enable_fake_vr - int bool - 0,1 - default=0 # when 0 and vr_enable_fake_vr_test is 1 the camera can freely move to adjust positioning # when 1 and vr_enable_fake_vr_test is 1 the player will teleport to the camera vr_enable_fake_vr_test - int bool - 0,1 - default=0 # must be enabled for playing without vr vr_fakehands_hand_forward_left - float - default=25.0f # todo vr_fakehands_hand_forward_right - float - default=25.0f # todo vr_fakehands_hand_seperation - float - default=3.0f # distance between the player's hands vr_fakehands_hand_vertical_left # todo vr_fakehands_hand_vertical_right # todo vr_fakehands_rotate_x_left - float # rotate the player's left hand along the x-axis vr_fakehands_rotate_x_right - float - default=180.0f # rotate the player's right hand along the x-axis vr_fakehands_rotate_y_left - float # rotate the player's left hand along the y-axis vr_fakehands_rotate_y_right - float # rotate the player's right hand along the y-axis vr_fakehands_rotate_z_left - float - default=240.0f # rotate the player's left hand along the z-axis vr_fakehands_rotate_z_right - float # rotate the player's right hand along the z-axis vr_fakemove_mlook_speed # todo vr_fakemove_speed # todo vr_fakevr_lockhands - int bool - 0,1 - default=0 # locks the players hand to a specific spot