Tf projectile pipe remote: Difference between revisions
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IS NEW Puddy (talk | contribs) (Created page with "{{tf2 point|tf_projectile_pipe_remote}} ==Entity description== tf_projectile_pipe_remote is a projectile fired by most Stickybomb Launchers. Th...") |
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{{ | {{this is a|model entity|game=Team Fortress 2|name=tf_projectile_pipe_remote}} | ||
==Entity description== | ==Entity description== | ||
Latest revision as of 05:57, 19 May 2025
tf_projectile_pipe_remote is a model entity available in
Team Fortress 2.
Entity description
tf_projectile_pipe_remote is a projectile fired by most Stickybomb Launchers. This projectile is a physical object which, upon collision with static objects, it stick to it. It is possible to reflect this projectile with the pyro's primary weapons and destroy them with the engineer's secondary weapon short-circuit like most projectiles.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities