Tf weapon breakable sign: Difference between revisions

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(Created page with "{{tf2 point|tf_weapon_breakable_sign}} ==Entity description== The entity used for the [http://wiki.teamfortress.com/wiki/Pyro Pyro's] primary weapon known as the [http://wiki...")
 
m (Classifying as model entity)
 
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{{tf2 point|tf_weapon_breakable_sign}}
{{this is a|model entity|game=Team Fortress 2|name=tf_weapon_breakable_sign}}


==Entity description==
==Entity description==
The entity used for the [http://wiki.teamfortress.com/wiki/Pyro Pyro's] primary weapon known as the [http://wiki.teamfortress.com/wiki/Neon_Annihilator Neon Annihilator]. If this entity is spawned using ent_create tf_weapon_breakable_sign it will not appear in-game.
The entity used for the [http://wiki.teamfortress.com/wiki/Pyro Pyro's] melee weapon known as the [http://wiki.teamfortress.com/wiki/Neon_Annihilator Neon Annihilator]. If this entity is spawned using ent_create tf_weapon_breakable_sign it will not appear in-game.


==Keyvalues==
==Keyvalues==

Latest revision as of 05:58, 19 May 2025

tf_weapon_breakable_sign is a model entity available in Team Fortress 2 Team Fortress 2.

Entity description

The entity used for the Pyro's melee weapon known as the Neon Annihilator. If this entity is spawned using ent_create tf_weapon_breakable_sign it will not appear in-game.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs