Template:KV SpatialEntity: Difference between revisions
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{{minititle|SpatialEntity}} | {{minititle|SpatialEntity}} | ||
{{KV|Lookup Falloff Start Distance | {{KV|Lookup Falloff Start Distance|intn=minfalloff|float|Within this range to the entity, the effect will be at full strength. If this is larger than the '''End Distance''', the effect will apply to the ''entire map''.}} | ||
{{KV|Lookup Falloff End Distance | {{KV|Lookup Falloff End Distance|intn=maxfalloff|float|Maximum distance from the entity that the effect is applied. At this distance, the effect is barely apparent but will strengthen as the viewer approaches the '''Start Distance'''.}} | ||
{{KV|Maximum Weight | {{KV|Maximum Weight|intn=maxweight|float|This is the maximum weight for this lookup.{{clarify}}}} | ||
{{KV|Lookup Fade In Duration | {{KV|Lookup Fade In Duration|intn=fadeInDuration|float|When the entity becomes <code>Enable</code>d, how long the effect takes to fade in.}} | ||
{{KV|Lookup Fade out Duration | {{KV|Lookup Fade out Duration|intn=fadeOutDuration|float|When the entity becomes <code>Disable</code>d, how long the effect takes to fade out.}} | ||
{{KV | {{KV StartDisabled}}<noinclude>[[Category:Keyvalue Templates|SpatialEntity]]</noinclude> |
Latest revision as of 07:49, 4 June 2025
SpatialEntity:
- Lookup Falloff Start Distance (minfalloff) <float>
- Within this range to the entity, the effect will be at full strength. If this is larger than the End Distance, the effect will apply to the entire map.
- Lookup Falloff End Distance (maxfalloff) <float>
- Maximum distance from the entity that the effect is applied. At this distance, the effect is barely apparent but will strengthen as the viewer approaches the Start Distance.
- Maximum Weight (maxweight) <float>
- This is the maximum weight for this lookup.[Clarify]
- Lookup Fade In Duration (fadeInDuration) <float>
- When the entity becomes
Enable
d, how long the effect takes to fade in.
- Lookup Fade out Duration (fadeOutDuration) <float>
- When the entity becomes
Disable
d, how long the effect takes to fade out.
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).