Info passtime ball spawn: Difference between revisions

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(Added info)
 
m (→‎Outputs: Substituted IO templates)
 
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{{tf2 point|info_passtime_ball_spawn}}
{{this is a|point entity|name=info_passtime_ball_spawn|game=Team Fortress 2}}


==Entity description==
==Entity description==
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==Outputs==
==Outputs==
{{O Targetname}}
{{O Targetname}}
{{IO|OnSpawnBall|A ball just spawned here. Might be useful when using randomly selected spawn points.}}
{{O|OnSpawnBall|A ball just spawned here. Might be useful when using randomly selected spawn points.}}

Latest revision as of 07:53, 21 April 2025

info_passtime_ball_spawn is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

Just marks a ball spawnpoint. Won't be used if disabled.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

StartDisabled ([todo internal name (i)]) <boolean>
Start Disabled
TeamNum:
Initial Team (TeamNum) <choices>
Which Team the entity belongs / is assigned to on spawn
  • 0: None
  • 1: Spectator/Halloween Souls Team Fortress 2
  • 2: RED Team Fortress 2
  • 3: BLU/Robots Team Fortress 2
  • 5: Halloween Bosses (only in Team Fortress 2) !FGD


Inputs

SetTeam <integerRedirectInput/integer>
Changes the entity's team.

EnableDisable:

Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

OnSpawnBall
A ball just spawned here. Might be useful when using randomly selected spawn points.