Trigger autosave (GoldSrc): Difference between revisions
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{{ | {{tabs|trigger_autosave|goldsrc=1|source=1|main=source}} | ||
{{ | {{this is a|brush entity|name=trigger_autosave|engine=GoldSrc}} | ||
== Description == | == Description == | ||
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{{Hl1 kv targetname}} | {{Hl1 kv targetname}} | ||
; Master <code><[[string]]></code> | ; Master <code><[[string]]></code> | ||
: The name of a | : The name of a {{ent|multisource|engine=GoldSrc}} entity to use as a master. An entity will not activate if its master haven't been activated first. | ||
[[Category:Half-Life]] | [[Category:Half-Life]] | ||
[[Category:Half-Life Entities]] | [[Category:Half-Life Entities]] | ||
[[Category:Entities]] | [[Category:Entities]] |
Latest revision as of 23:56, 21 August 2024
trigger_autosave
is a brush entity available in all GoldSrc games.
Description
An invisible trigger brush entity that creates an autosave when the player enters it.
Key values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Master
<string>
- The name of a multisource entity to use as a master. An entity will not activate if its master haven't been activated first.