Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.HasCustomGameTicketForPlayerID: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' bool HasCustomGameTicketForPlayerID(int ''iPlayerID'') ''' | ''' bool HasCustomGameTicketForPlayerID(int ''iPlayerID'') ''' | ||
''Return true if player has pass'' | ''Return true if player has pass'' | ||
== Parameters == | == Parameters == | ||
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[[Category:Dota2Function]] | |||
[[Category:CDOTA_PlayerResource]] | |||
Latest revision as of 08:34, 21 January 2024
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January 2024
January 2024
Function Description
bool HasCustomGameTicketForPlayerID(int iPlayerID)
Return true if player has pass
Parameters
| Type | Name | Description |
|---|---|---|
| int | iPlayerID | No Description Set |