Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.SetCustomTeamAssignment: Difference between revisions
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Thunder4ik (talk | contribs) m (clean up, added deadend tag) |
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void SetCustomTeamAssignment(int ''playerid'', int ''teamToJoin'') ''' | ''' void SetCustomTeamAssignment(int ''playerid'', int ''teamToJoin'') ''' | ||
''Sets the team that the player should join'' | ''Sets the team that the player should join'' | ||
== Parameters == | == Parameters == | ||
| Line 26: | Line 23: | ||
| team that the player should join | | team that the player should join | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_PlayerResource]] | |||
Latest revision as of 08:35, 21 January 2024
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January 2024
January 2024
Function Description
void SetCustomTeamAssignment(int playerid, int teamToJoin)
Sets the team that the player should join
Parameters
| Type | Name | Description |
|---|---|---|
| int | playerid | player id |
| int | teamToJoin | team that the player should join |