SteamVR/Installing GPUView: Difference between revisions
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Samsterdam (talk | contribs) m (The instructions for running the batch file were misleading. Fixed the wording to make things less confusing.) |
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Download the Windows | * Download the Windows SDK: https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/ | ||
https:// | |||
Make sure Windows Performance Toolkit is checked ( | * Install - Make sure Windows Performance Toolkit is checked (you can uncheck the rest). | ||
* Save https://pastebin.com/0btxet6W to C:\Program Files (x86)\Windows Kits\10\Windows Performance Toolkit\gpuview\vrlog.cmd | |||
C:\Program Files (x86)\Windows Kits\10\Windows Performance Toolkit\gpuview | |||
** (This just adds the TRACE_VR lines with the guid we use for tracking events in SteamVR). | |||
( | * Open a command prompt at this location with Administrator privileges (you must use cmd.exe not PowerShell). | ||
( | * Run "vrlog.cmd min" (Without Quotes) to start capturing. | ||
* Wait maybe a second once it gets through loading things (the captured data size adds up fast!) | |||
* Then run "vrlog.cmd min" (Without Quotes) again to stop capturing (followed by a rather lengthy merge process). | |||
* Zip up the resulting Merged.etl file and upload it somewhere if you're sharing it with a developer. If you're a developer yourself, run 'gpuview' and select Merged.etl to view. | |||
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[[Category: SteamVR]] |
Latest revision as of 11:18, 6 November 2023
- Download the Windows SDK: https://developer.microsoft.com/en-us/windows/downloads/windows-sdk/
- Install - Make sure Windows Performance Toolkit is checked (you can uncheck the rest).
- Save https://pastebin.com/0btxet6W to C:\Program Files (x86)\Windows Kits\10\Windows Performance Toolkit\gpuview\vrlog.cmd
- (This just adds the TRACE_VR lines with the guid we use for tracking events in SteamVR).
- Open a command prompt at this location with Administrator privileges (you must use cmd.exe not PowerShell).
- Run "vrlog.cmd min" (Without Quotes) to start capturing.
- Wait maybe a second once it gets through loading things (the captured data size adds up fast!)
- Then run "vrlog.cmd min" (Without Quotes) again to stop capturing (followed by a rather lengthy merge process).
- Zip up the resulting Merged.etl file and upload it somewhere if you're sharing it with a developer. If you're a developer yourself, run 'gpuview' and select Merged.etl to view.