Dota 2 Workshop Tools/Scripting/API/Global.FindClearSpaceForUnit: Difference between revisions

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{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:Global]]


== Function Description ==
== Function Description ==


''' bool FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') '''
''' bool FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') '''


''Place a unit somewhere not already occupied.''
''Place a unit somewhere not already occupied.''


== Parameters ==
== Parameters ==
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''bool'' - No Description Set
''bool'' - No Description Set
[[Category:Dota2Function]]
[[Category:Global]]

Latest revision as of 09:56, 21 January 2024

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January 2024
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Function Description

bool FindClearSpaceForUnit(handle handle_1, Vector Vector_2, bool bool_3)

Place a unit somewhere not already occupied.

Parameters

Type Name Description
handle handle_1 No Description Set
Vector Vector_2 No Description Set
bool bool_3 No Description Set

Returns

bool - No Description Set