Dota 2 Workshop Tools/Scripting/API/Global.CreateUnitFromTable: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
m (clean up, added deadend tag)
 
Line 1: Line 1:
{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:Global]]


== Function Description ==
== Function Description ==


''' handle CreateUnitFromTable(handle ''handle_1'', Vector ''Vector_2'') '''
''' handle CreateUnitFromTable(handle ''handle_1'', Vector ''Vector_2'') '''


''Creates a new data-driven entity with the given table''
''Creates a new data-driven entity with the given table''


== Parameters ==
== Parameters ==
Line 30: Line 27:


''handle'' - The unit created
''handle'' - The unit created
[[Category:Dota2Function]]
[[Category:Global]]

Latest revision as of 09:55, 21 January 2024

Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

handle CreateUnitFromTable(handle handle_1, Vector Vector_2)

Creates a new data-driven entity with the given table

Parameters

Type Name Description
handle handle_1 No Description Set
Vector Vector_2 No Description Set

Returns

handle - The unit created