Dota 2 Workshop Tools/Scripting/API/Global.EmitAnnouncerSoundForTeamOnLocation: Difference between revisions
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{{Note | This page is automatically generated. | {{Dead end|date=January 2024}} | ||
{{Note|This page is automatically generated. Any changes may be overwritten}} | |||
== Function Description == | == Function Description == | ||
''' void EmitAnnouncerSoundForTeamOnLocation(string ''string_1'', int ''int_2'', Vector ''Vector_3'') ''' | ''' void EmitAnnouncerSoundForTeamOnLocation(string ''string_1'', int ''int_2'', Vector ''Vector_3'') ''' | ||
''Emit an announcer sound for a team at a specific location.'' | ''Emit an announcer sound for a team at a specific location.'' | ||
;Example | ;Example | ||
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| No Description Set | | No Description Set | ||
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[[Category:Dota2Function]] | |||
[[Category:Global]] |
Latest revision as of 09:55, 21 January 2024

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January 2024


January 2024

Function Description
void EmitAnnouncerSoundForTeamOnLocation(string string_1, int int_2, Vector Vector_3)
Emit an announcer sound for a team at a specific location.
- Example
function EmitAnnouncerSoundForTeamOnLocation( string_1, int_2, Vector_3 ) end
Parameters
Type | Name | Description |
---|---|---|
string | string_1 | No Description Set |
int | int_2 | No Description Set |
Vector | Vector_3 | No Description Set |