Dota 2 Workshop Tools/Scripting/API/GridNav.CanFindPath: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' bool CanFindPath(Vector ''Vector_1'', Vector ''Vector_2'') ''' | ''' bool CanFindPath(Vector ''Vector_1'', Vector ''Vector_2'') ''' | ||
''Determine if it is possible to reach the specified end point from the specified start point. bool (vStart, vEnd)'' | ''Determine if it is possible to reach the specified end point from the specified start point. bool (vStart, vEnd)'' | ||
;Example | ;Example | ||
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''bool'' - No Description Set | ''bool'' - No Description Set | ||
[[Category:Dota2Function]] | |||
[[Category:GridNav]] |
Latest revision as of 10:00, 21 January 2024

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January 2024


January 2024

Function Description
bool CanFindPath(Vector Vector_1, Vector Vector_2)
Determine if it is possible to reach the specified end point from the specified start point. bool (vStart, vEnd)
- Example
function GridNav:CanFindPath( Vector_1, Vector_2 ) end
Parameters
Type | Name | Description |
---|---|---|
Vector | Vector_1 | No Description Set |
Vector | Vector_2 | No Description Set |
Returns
bool - No Description Set