$forcecheap: Difference between revisions
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(Created page with "This shader will make water cheap regardless of the water_lod_control entity's or user's settings. This will disable real-time reflection and instead use $envmap. Refracti...") |
(Redirected page to Water (shader)#Reflection/Refraction) |
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#REDIRECT [[Water (shader)#Reflection/Refraction]] | |||
Latest revision as of 09:39, 12 July 2018
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