Dota 2 Workshop Tools/Scripting/API/CDOTA Buff.AddParticle: Difference between revisions

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{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:CDOTA_Buff]]


== Function Description ==
== Function Description ==


''' void AddParticle(int ''i'', bool ''bDestroyImmediately'', bool ''bStatusEffect'', int ''iPriority'', bool ''bHeroEffect'', bool ''bOverheadEffect'') '''
''' void AddParticle(int ''i'', bool ''bDestroyImmediately'', bool ''bStatusEffect'', int ''iPriority'', bool ''bHeroEffect'', bool ''bOverheadEffect'') '''


''(index, bDestroyImmediately, bStatusEffect, priority, bHeroEffect, bOverheadEffect''
''(index, bDestroyImmediately, bStatusEffect, priority, bHeroEffect, bOverheadEffect''


;Example
;Example
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[[Category:Dota2Function]]
[[Category:CDOTA_Buff]]

Latest revision as of 09:26, 21 January 2024

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January 2024
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Function Description

void AddParticle(int i, bool bDestroyImmediately, bool bStatusEffect, int iPriority, bool bHeroEffect, bool bOverheadEffect)

(index, bDestroyImmediately, bStatusEffect, priority, bHeroEffect, bOverheadEffect

Example
function CDOTA_Buff:AddParticle( i, bDestroyImmediately, bStatusEffect, iPriority, bHeroEffect, bOverheadEffect ) end

Parameters

Type Name Description
int i No Description Set
bool bDestroyImmediately No Description Set
bool bStatusEffect No Description Set
int iPriority No Description Set
bool bHeroEffect No Description Set
bool bOverheadEffect No Description Set