Dota 2 Workshop Tools/Scripting/API/CPhysicsComponent.ExpensiveInstantRayCast: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
m (clean up, added deadend tag)
 
Line 1: Line 1:
{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:CPhysicsComponent]]


== Function Description ==
== Function Description ==


''' bool ExpensiveInstantRayCast(Vector ''Vector_1'', Vector ''Vector_2'', handle ''handle_3'') '''
''' bool ExpensiveInstantRayCast(Vector ''Vector_1'', Vector ''Vector_2'', handle ''handle_3'') '''


''Do an instant (i.e. blocking) Ray Cast. Will do a handle/queue version later. Don't plan to use this for real!''
''Do an instant (i.e. blocking) Ray Cast. Will do a handle/queue version later. Don't plan to use this for real!''


== Parameters ==
== Parameters ==
Line 34: Line 31:


''bool'' - No Description Set
''bool'' - No Description Set
[[Category:Dota2Function]]
[[Category:CPhysicsComponent]]

Latest revision as of 09:39, 21 January 2024

Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

bool ExpensiveInstantRayCast(Vector Vector_1, Vector Vector_2, handle handle_3)

Do an instant (i.e. blocking) Ray Cast. Will do a handle/queue version later. Don't plan to use this for real!

Parameters

Type Name Description
Vector Vector_1 No Description Set
Vector Vector_2 No Description Set
handle handle_3 No Description Set

Returns

bool - No Description Set