Dota 2 Workshop Tools/Scripting/API/CEnvProjectedTexture.SetLinearAttenuation: Difference between revisions
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{{Note | This page is automatically generated. | {{Dead end|date=January 2024}} | ||
{{Note|This page is automatically generated. Any changes may be overwritten}} | |||
== Function Description == | == Function Description == | ||
''' void SetLinearAttenuation(float ''flAtten'') ''' | ''' void SetLinearAttenuation(float ''flAtten'') ''' | ||
''Set light linear attenuation value'' | ''Set light linear attenuation value'' | ||
== Parameters == | == Parameters == | ||
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| No Description Set | | No Description Set | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:CEnvProjectedTexture]] |
Latest revision as of 09:39, 21 January 2024

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January 2024


January 2024

Function Description
void SetLinearAttenuation(float flAtten)
Set light linear attenuation value
Parameters
Type | Name | Description |
---|---|---|
float | flAtten | No Description Set |