Dota 2 Workshop Tools/Scripting/API/CEntityInstance.ConnectOutput: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void ConnectOutput(string ''string_1'', string ''string_2'') ''' | ''' void ConnectOutput(string ''string_1'', string ''string_2'') ''' | ||
''Adds an I/O connection that will call the named function on this entity when the specified output fires.'' | ''Adds an I/O connection that will call the named function on this entity when the specified output fires.'' | ||
== Parameters == | == Parameters == | ||
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| No Description Set | | No Description Set | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:CEntityInstance]] |
Latest revision as of 09:38, 21 January 2024

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January 2024


January 2024

Function Description
void ConnectOutput(string string_1, string string_2)
Adds an I/O connection that will call the named function on this entity when the specified output fires.
Parameters
Type | Name | Description |
---|---|---|
string | string_1 | No Description Set |
string | string_2 | No Description Set |