Dota 2 Workshop Tools/Scripting/API/Global.FindClearSpaceForUnit: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' bool FindClearSpaceForUnit(handle ''handle_1'', Vector ''Vector_2'', bool ''bool_3'') ''' | |||
''' | |||
''Place a unit somewhere not already occupied.'' | ''Place a unit somewhere not already occupied.'' | ||
== Parameters == | == Parameters == | ||
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| No Description Set | | No Description Set | ||
|} | |} | ||
== Returns == | |||
''bool'' - No Description Set | |||
[[Category:Dota2Function]] | |||
[[Category:Global]] |
Latest revision as of 09:56, 21 January 2024

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January 2024


January 2024

Function Description
bool FindClearSpaceForUnit(handle handle_1, Vector Vector_2, bool bool_3)
Place a unit somewhere not already occupied.
Parameters
Type | Name | Description |
---|---|---|
handle | handle_1 | No Description Set |
Vector | Vector_2 | No Description Set |
bool | bool_3 | No Description Set |
Returns
bool - No Description Set