Dota 2 Workshop Tools/Scripting/API/Global.EmitSoundOnLocationWithCaster: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
 
m (clean up, added deadend tag)
 
(One intermediate revision by one other user not shown)
Line 1: Line 1:
{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:Global]]


== Function Description ==
== Function Description ==


''' void EmitSoundOnLocationWithCaster(Vector ''Vector_1'', string ''string_2'', handle ''handle_3'') '''
''' void EmitSoundOnLocationWithCaster(Vector ''Vector_1'', string ''string_2'', handle ''handle_3'') '''


''EmitSoundOnLocationWithCaster''
''Emit a sound on a location from a unit. (vLocation, soundName, hCaster).''
 
 


;Example
;Example
Line 34: Line 31:
| No Description Set
| No Description Set
|}
|}
[[Category:Dota2Function]]
[[Category:Global]]

Latest revision as of 09:56, 21 January 2024

Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void EmitSoundOnLocationWithCaster(Vector Vector_1, string string_2, handle handle_3)

Emit a sound on a location from a unit. (vLocation, soundName, hCaster).

Example
function EmitSoundOnLocationWithCaster( Vector_1, string_2, handle_3 ) end

Parameters

Type Name Description
Vector Vector_1 No Description Set
string string_2 No Description Set
handle handle_3 No Description Set