Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.CanEntityBeSeenByMyTeam: Difference between revisions

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{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:CDOTA_BaseNPC]]


== Function Description ==
== Function Description ==


 
''' bool CanEntityBeSeenByMyTeam(handle ''hEntity'') '''
''' bool CanEntityBeSeenByMyTeam(handle ''a'') '''


''Check FoW to see if an entity is visible.''
''Check FoW to see if an entity is visible.''


;Example
;Example
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''bool'' - If the entity is visible
''bool'' - If the entity is visible
[[Category:Dota2Function]]
[[Category:CDOTA_BaseNPC]]

Latest revision as of 09:08, 21 January 2024

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January 2024
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Function Description

bool CanEntityBeSeenByMyTeam(handle hEntity)

Check FoW to see if an entity is visible.

Example
--some code here

Parameters

Type Name Description
handle hEntity No Description Set

Returns

bool - If the entity is visible