Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.GetConnectionState: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' <unknown> GetConnectionState(int ''iPlayerID'') ''' | |||
States: | |||
0 - no connection, | |||
1 - bot connected, | |||
2 - player connected, | |||
3 - bot/player disconnected. | |||
== Parameters == | == Parameters == | ||
Line 19: | Line 20: | ||
|- | |- | ||
| int | | int | ||
| | | iPlayerID | ||
| No Description Set | | No Description Set | ||
|} | |} | ||
Line 25: | Line 26: | ||
== Returns == | == Returns == | ||
''<>'' - No Description Set | ''<unknown>'' - No Description Set | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_PlayerResource]] | |||
Latest revision as of 09:32, 21 January 2024

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January 2024


January 2024

Function Description
<unknown> GetConnectionState(int iPlayerID)
States: 0 - no connection, 1 - bot connected, 2 - player connected, 3 - bot/player disconnected.
Parameters
Type | Name | Description |
---|---|---|
int | iPlayerID | No Description Set |
Returns
<unknown> - No Description Set