Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.GetNeverMoveToClearSpace: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' bool GetNeverMoveToClearSpace() ''' | ''' bool GetNeverMoveToClearSpace() ''' | ||
'' | ''If set to true, we will never attempt to move this unit to clear space, even when it unphases.'' | ||
;Example | ;Example | ||
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''bool'' - No Description Set | ''bool'' - No Description Set | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_BaseNPC]] |
Latest revision as of 09:11, 21 January 2024

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January 2024


January 2024

Function Description
bool GetNeverMoveToClearSpace()
If set to true, we will never attempt to move this unit to clear space, even when it unphases.
- Example
function CDOTA_BaseNPC:GetNeverMoveToClearSpace( ) end
Returns
bool - No Description Set