Dota 2 Workshop Tools/Scripting/API/CDOTABaseGameMode.GetFixedRespawnTime: Difference between revisions

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{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
[[Category:Dota2Function]]
[[Category:CDOTABaseGameMode]]


== Function Description ==
== Function Description ==


''' float GetFixedRespawnTime() '''
''' float GetFixedRespawnTime() '''


''returns the fixed respawn time''
''Gets the fixed respawn time.''
 
 


;Example
;Example
<source lang="lua">
<source lang="lua">
--some code here
function CDOTABaseGameMode:GetFixedRespawnTime(  ) end
</source>
</source>


== Returns ==
== Returns ==


''float'' - respawn time, in seconds
''float'' - No Description Set
 
[[Category:Dota2Function]]
[[Category:CDOTABaseGameMode]]

Latest revision as of 09:01, 21 January 2024

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January 2024
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Function Description

float GetFixedRespawnTime()

Gets the fixed respawn time.

Example
function CDOTABaseGameMode:GetFixedRespawnTime(  ) end

Returns

float - No Description Set