Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.SetGold: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void SetGold(int ''playerID'', int ''amount'', bool ''reliableGold'') ''' | |||
''' | ''Sets the reliable/unreliable gold of the specified player'' | ||
== Parameters == | == Parameters == | ||
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! Name | ! Name | ||
! Description | ! Description | ||
|- | |||
| int | |||
| playerID | |||
| ID of the player whose gold should be set | |||
|- | |- | ||
| int | | int | ||
| amount | | amount | ||
| An amount of gold | | An amount of gold | ||
|- | |- | ||
| bool | | bool | ||
| | | reliableGold | ||
| | | If true, the player's reliable gold will be set; if false, the player's unreliable gold will be set | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_PlayerResource]] |
Latest revision as of 09:35, 21 January 2024

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January 2024


January 2024

Function Description
void SetGold(int playerID, int amount, bool reliableGold)
Sets the reliable/unreliable gold of the specified player
Parameters
Type | Name | Description |
---|---|---|
int | playerID | ID of the player whose gold should be set |
int | amount | An amount of gold |
bool | reliableGold | If true, the player's reliable gold will be set; if false, the player's unreliable gold will be set |