Dota 2 Workshop Tools/Scripting/API/CDOTA PlayerResource.SetGold: Difference between revisions
< Dota 2 Workshop Tools | Scripting | API
		
		
		
		Jump to navigation
		Jump to search
		| Thunder4ik (talk | contribs)  m (clean up, added deadend tag) | |||
| (6 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
| {{Dead end|date=January 2024}} | |||
| {{Note | This page is automatically generated.  Any changes may be overwritten}} | {{Note | This page is automatically generated.  Any changes may be overwritten}} | ||
| == Function Description == | == Function Description == | ||
| ''' void SetGold(int ''playerID'', int ''amount'', bool ''reliableGold'') ''' | |||
| '' | ''Sets the reliable/unreliable gold of the specified player'' | ||
| == Parameters == | == Parameters == | ||
| Line 18: | Line 17: | ||
| | int | | int | ||
| | playerID | | playerID | ||
| |  | | ID of the player whose gold should be set | ||
| |- | |- | ||
| | int | | int | ||
| | amount | | amount | ||
| |  | | An amount of gold | ||
| |- | |- | ||
| | bool | | bool | ||
| |  | | reliableGold | ||
| | If  | | If true, the player's reliable gold will be set; if false, the player's unreliable gold will be set | ||
| |} | |} | ||
| [[Category:Dota2Function]] | |||
| [[Category:CDOTA_PlayerResource]] | |||
Latest revision as of 09:35, 21 January 2024

This article has no  links to other VDC articles. Please help improve this article by adding links
 links to other VDC articles. Please help improve this article by adding links  that are relevant to the context within the existing text.
 that are relevant to the context within the existing text. 
January 2024
 links to other VDC articles. Please help improve this article by adding links
 links to other VDC articles. Please help improve this article by adding links  that are relevant to the context within the existing text.
 that are relevant to the context within the existing text. January 2024
 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
void SetGold(int playerID, int amount, bool reliableGold)
Sets the reliable/unreliable gold of the specified player
Parameters
| Type | Name | Description | 
|---|---|---|
| int | playerID | ID of the player whose gold should be set | 
| int | amount | An amount of gold | 
| bool | reliableGold | If true, the player's reliable gold will be set; if false, the player's unreliable gold will be set |