Dota 2 Workshop Tools/Scripting/API/Vector. len: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' float __len() ''' | ''' float __len() ''' | ||
''Overloaded # returns the length of the vector'' | ''Overloaded # returns the length of the vector'' | ||
;Example | ;Example | ||
<source lang="lua"> | <source lang="lua"> | ||
a = | a = Vector(1,0, 0) | ||
len = #a | |||
</source> | </source> | ||
Line 21: | Line 18: | ||
''float'' - length of the vector | ''float'' - length of the vector | ||
[[Category:Dota2Function]] | |||
[[Category:Vector]] |
Latest revision as of 10:01, 21 January 2024

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January 2024


January 2024

Function Description
float __len()
Overloaded # returns the length of the vector
- Example
a = Vector(1,0, 0)
len = #a
Returns
float - length of the vector