Dota 2 Workshop Tools/Scripting/API/GridNav.IsNearbyTree: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' bool IsNearbyTree(Vector ''position'', float ''radius'', bool ''bool_3'') ''' | |||
''' bool IsNearbyTree(Vector ''position'', float ''radius'', bool '' | |||
'' '' | '' '' | ||
== Parameters == | == Parameters == | ||
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|- | |- | ||
| bool | | bool | ||
| | | bool_3 | ||
| No Description Set | | No Description Set | ||
|} | |} | ||
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''bool'' - No Description Set | ''bool'' - No Description Set | ||
[[Category:Dota2Function]] | |||
[[Category:GridNav]] |
Latest revision as of 10:00, 21 January 2024

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January 2024


January 2024

Function Description
bool IsNearbyTree(Vector position, float radius, bool bool_3)
Parameters
Type | Name | Description |
---|---|---|
Vector | position | No Description Set |
float | radius | No Description Set |
bool | bool_3 | No Description Set |
Returns
bool - No Description Set