Dota 2 Workshop Tools/Scripting/API/Global.PrecacheResource: Difference between revisions

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{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
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== Function Description ==
== Function Description ==


 
''' void PrecacheResource(string ''precacheMode'', string ''resource'', handle ''context'') '''
''' void PrecacheResource(string ''a'', string ''b'', handle ''c'') '''


''Manually precache a single resource''
''Manually precache a single resource''


== Parameters ==
== Parameters ==
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|-
|-
| string
| string
| a
| precacheMode
| No Description Set
| Valid Modes: particle, particle_folder, model, model_folder, and soundfile
|-
|-
| string
| string
| b
| resource
| No Description Set
| Path to the specific resource, or a folder with the resources if folder is specified
|-
|-
| handle
| handle
| c
| context
| No Description Set
| No Description Set
|}
|}
[[Category:Dota2Function]]
[[Category:Global]]

Latest revision as of 09:57, 21 January 2024

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January 2024
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Function Description

void PrecacheResource(string precacheMode, string resource, handle context)

Manually precache a single resource

Parameters

Type Name Description
string precacheMode Valid Modes: particle, particle_folder, model, model_folder, and soundfile
string resource Path to the specific resource, or a folder with the resources if folder is specified
handle context No Description Set