Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.SetOriginalModel: Difference between revisions
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{{Dead end|date=January 2024}} | |||
{{Note | This page is automatically generated. Any changes may be overwritten}} | {{Note | This page is automatically generated. Any changes may be overwritten}} | ||
== Function Description == | == Function Description == | ||
''' void SetOriginalModel(string ''originalModel'') ''' | ''' void SetOriginalModel(string ''originalModel'') ''' | ||
''Sets the original model of this entity, which it will tend to fall back to anytime its state changes'' | ''Sets the original model of this entity, which it will tend to fall back to anytime its state changes'' | ||
== Parameters == | == Parameters == | ||
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| No Description Set | | No Description Set | ||
|} | |} | ||
[[Category:Dota2Function]] | |||
[[Category:CDOTA_BaseNPC]] |
Latest revision as of 09:19, 21 January 2024

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January 2024


January 2024

Function Description
void SetOriginalModel(string originalModel)
Sets the original model of this entity, which it will tend to fall back to anytime its state changes
Parameters
Type | Name | Description |
---|---|---|
string | originalModel | No Description Set |