Dota 2 Workshop Tools/Scripting/API/CDOTAPlayer.SetMusicStatus: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(Dota_Lebot push: Updated Page)
m (clean up, added deadend tag)
 
(3 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Dead end|date=January 2024}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}
{{Note | This page is automatically generated.  Any changes may be overwritten}}


== Function Description ==
== Function Description ==


 
''' void SetMusicStatus(int ''nMusicStatus'', float ''flIntensity'') '''
''' void SetMusicStatus(int ''nMusicStatus'',float ''flIntensity'') '''


''Set the music status for this player, note this will only really apply if dota_music_battle_enable is off.''
''Set the music status for this player, note this will only really apply if dota_music_battle_enable is off.''


;Example
<source lang="lua">
</source>
== Parameters ==
== Parameters ==
{| class="standard-table" style="width: 50%;"
{| class="standard-table" style="width: 50%;"
Line 28: Line 23:
| Intensity of the music
| Intensity of the music
|}
|}
[[Category:Dota2Function]]
[[Category:CDOTAPlayer]]

Latest revision as of 09:05, 21 January 2024

Dead End - Icon.png
This article has no Wikipedia icon links to other VDC articles. Please help improve this article by adding links Wikipedia icon that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void SetMusicStatus(int nMusicStatus, float flIntensity)

Set the music status for this player, note this will only really apply if dota_music_battle_enable is off.

Parameters

Type Name Description
int nMusicStatus Status flag of the Music
float flIntensity Intensity of the music