Template:F1 addcond: Difference between revisions
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(Created page with "{{ScrollBox|title=Conditions| ''Team fortress 2 wiki page for addcond's''[http://wiki.teamfortress.com/wiki/Cheats#Addcond] * 1 : TF_COND_INVALID * 2 : TF_COND_AIMING * 3 : TF_CO...") |
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{{ScrollBox|title=Conditions| | {{ScrollBox|title=Conditions|noscroll=true|}} | ||
''Team fortress 2 wiki page for addcond's''[http://wiki.teamfortress.com/wiki/Cheats#Addcond] | ''Team fortress 2 wiki page for addcond's :'' [http://wiki.teamfortress.com/wiki/Cheats#Addcond Cheats] | ||
* 1 : TF_COND_INVALID | * -1 : TF_COND_INVALID | ||
* 2 : | * 0 : TF_COND_AIMING | ||
* 3 : | * 1 : TF_COND_ZOOMED ''(Sniper rifle zoomed in)'' | ||
* 4 : | * 2 : TF_COND_DISGUISING ''(Smoke effects upon disguising)'' | ||
* 5 : | * 3 : TF_COND_DISGUISED ''(Mask when disguised)'' | ||
* 6 : | * 4 : TF_COND_STEALTHED ''(Cloaked)'' | ||
* 7 : | * 5 : TF_COND_INVULNERABLE | ||
* 8 : | * 6 : TF_COND_TELEPORTED ''(Particle effects from being teleported)'' | ||
* 9 : | * 7 : TF_COND_TAUNTING ''(Taunting)'' | ||
* 10 : | * 8 : TF_COND_INVULNERABLE_WEARINGOFF ''(Ubercharge wearing off)'' | ||
* 11 : | * 9 : TF_COND_STEALTHED_BLINK | ||
* 12 : | * 10 : TF_COND_SELECTED_TO_TELEPORT | ||
* 13 : | * 11 : TF_COND_CRITBOOSTED ''(Crit boost)'' | ||
* 14 : | * 12 : TF_COND_TMPDAMAGEBONUS ''(Damage bonus)'' | ||
* 15 : | * 13 : TF_COND_FEIGN_DEATH ''(Dead ringer fake death)'' | ||
* 16 : | * 14 : TF_COND_PHASE | ||
* 17 : | * 15 : TF_COND_STUNNED ''(Stunned by scare from ghosts, headless horseman..)'' | ||
* 18 : | * 16 : TF_COND_OFFENSEBUFF | ||
* 19 : | * 17 : TF_COND_SHIELD_CHARGE | ||
* 20 : | * 18 : TF_COND_DEMO_BUFF | ||
* 21 : | * 19 : TF_COND_ENERGY_BUFF | ||
* 22 : | * 20 : TF_COND_RADIUSHEAL | ||
* 23 : | * 21 : TF_COND_HEALTH_BUFF | ||
* 24 : | * 22 : TF_COND_BURNING ''(Burning)'' | ||
* 25 : | * 23 : TF_COND_HEALTH_OVERHEALED | ||
* 26 : | * 24 : TF_COND_URINE ''(Covered in jarate)'' | ||
* 27 : | * 25 : TF_COND_BLEEDING ''(Bleeding)'' | ||
* 28 : | * 26 : TF_COND_DEFENSEBUFF ''(Batalions backup buff)'' | ||
* 29 : | * 27 : TF_COND_MAD_MILK ''(Covered in mad milk)'' | ||
* 30 : | * 28 : TF_COND_MEGAHEAL ''(Quick fix megaheal)'' | ||
* 31 : | * 29 : TF_COND_REGENONDAMAGEBUFF | ||
* 32 : | * 30 : TF_COND_MARKEDFORDEATH ''(Marked for death)'' | ||
* 33 : | * 31 : TF_COND_NOHEALINGDAMAGEBUFF | ||
* 34 : | * 32 : TF_COND_SPEED_BOOST ''(Disciplinary action speed boost)'' | ||
* 35 : | * 33 : TF_COND_CRITBOOSTED_PUMPKIN ''(Crit boost from a halloween pumpkin)'' | ||
* 36 : | * 34 : TF_COND_CRITBOOSTED_USER_BUFF ''(Crit boost from a canteen)'' | ||
* 37 : | * 35 : TF_COND_CRITBOOSTED_DEMO_CHARGE ''(Crit glowing effect from charging)'' | ||
* 38 : | * 36 : TF_COND_CRITBOOSTED_HYPE ''(Mini crit boost from hype)'' | ||
* 39 : | * 37 : TF_COND_CRITBOOSTED_FIRST_BLOOD ''(First blood crit boost)'' | ||
* 40 : | * 38 : TF_COND_CRITBOOSTED_BONUS_TIME ''(Bonus time crit boost)'' | ||
* 41 : | * 39 : TF_COND_CRITBOOSTED_CTF_CAPTURE ''(Intelligence capture crit boost)'' | ||
* 42 : | * 40 : TF_COND_CRITBOOSTED_ON_KILL ''(On kill crit boost ex: KGB)'' | ||
* 43 : | * 41 : TF_COND_CANNOT_SWITCH_FROM_MELEE ''(Buffalo steak sandvich effect, Can not switch from melee. Doesn't force switch to melee)'' | ||
* 44 : | * 42 : TF_COND_DEFENSEBUFF_NO_CRIT_BLOCK ''(Batalions backup buff without blocking crits)'' | ||
* 45 : | * 43 : TF_COND_REPROGRAMMED | ||
* 46 : | * 44 : TF_COND_CRITBOOSTED_RAGE_BUFF | ||
* 47 : | * 45 : TF_COND_DEFENSEBUFF_HIGH | ||
* 48 : | * 46 : TF_COND_SNIPERCHARGE_RAGE_BUFF ''(Hitmans heatmaker focus)'' | ||
* 49 : | * 47 : TF_COND_DISGUISE_WEARINGOFF | ||
* 50 : | * 48 : TF_COND_MARKEDFORDEATH_SILENT ''(Same as marked for death but not displayed to marked target)'' | ||
* 51 : | * 49 : TF_COND_DISGUISED_AS_DISPENSER | ||
* 52 : | * 50 : TF_COND_SAPPED ''(Sapped)'' | ||
* 53 : | * 51 : TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED | ||
* 54 : | * 52 : TF_COND_INVULNERABLE_USER_BUFF | ||
* 55 : | * 53 : TF_COND_HALLOWEEN_BOMB_HEAD ''(Player's head turned into a bomb and hearing bombinomicon lines)'' | ||
* 56 : | * 54 : TF_COND_HALLOWEEN_THRILLER ''(Halloween thriller taunt)'' | ||
* 57 : | * 55 : TF_COND_RADIUSHEAL_ON_DAMAGE ''(Concheror buff)'' | ||
* 58 : | * 56 : TF_COND_CRITBOOSTED_CARD_EFFECT ''(Critboost from the wheel of doom)'' | ||
* 59 : | * 57 : TF_COND_INVULNERABLE_CARD_EFFECT ''(Ubercharge from the wheel of doom)'' | ||
* 60 : | * 58 : TF_COND_MEDIGUN_UBER_BULLET_RESIST ''(Vaccinator ubercharge bullet damage resistance)'' | ||
* 61 : | * 59 : TF_COND_MEDIGUN_UBER_BLAST_RESIST ''(Vaccinator ubercharge explosive damage resistance)'' | ||
* 62 : | * 60 : TF_COND_MEDIGUN_UBER_FIRE_RESIST ''(Vaccinator ubercharge fire damage resistance)'' | ||
* 63 : | * 61 : TF_COND_MEDIGUN_SMALL_BULLET_RESIST ''(Vaccinator passive bullet damage resistance)'' | ||
* 64 : | * 62 : TF_COND_MEDIGUN_SMALL_BLAST_RESIST ''(Vaccinator passive explosive damage resistance)'' | ||
* 65 : | * 63 : TF_COND_MEDIGUN_SMALL_FIRE_RESIST ''(Vaccinator passive fire damage resistance)'' | ||
* 66 : | * 64 : TF_COND_STEALTHED_USER_BUFF | ||
* 67 : | * 65 : TF_COND_MEDIGUN_DEBUFF | ||
* 68 : | * 66 : TF_COND_STEALTHED_USER_BUFF_FADING | ||
* 69 : | * 67 : TF_COND_BULLET_IMMUNE ''(Immune to bullet damage)'' | ||
* 70 : | * 68 : TF_COND_BLAST_IMMUNE ''(Immune to explosive damage)'' | ||
* 71 : | * 69 : TF_COND_FIRE_IMMUNE ''(Immune to fire damage)'' | ||
* 72 : | * 70 : TF_COND_PREVENT_DEATH ''(Player will survive all damage taken until health reaches 1, after reaching 1 health the effect is removed)'' | ||
* 73 : | * 71 : TF_COND_MVM_BOT_STUN_RADIOWAVE | ||
* 74 : | * 72 : TF_COND_HALLOWEEN_SPEED_BOOST ''(Speed boost upon reaching the clock and entering the teleporter in Helltower.)'' | ||
* 75 : | * 73 : TF_COND_HALLOWEEN_QUICK_HEAL ''(Fast heal upon reaching the clock and entering the teleporter in Helltower.)'' | ||
* 76 : | * 74 : TF_COND_HALLOWEEN_GIANT | ||
* 75 : TF_COND_HALLOWEEN_TINY | |||
* 76 : TF_COND_HALLOWEEN_IN_HELL | |||
* 77 : TF_COND_HALLOWEEN_GHOST_MODE | |||
* 78 : TF_COND_MINICRITBOOSTED_ON_KILL ''(Unknown)'' | |||
* 79 : ''(The player has a 75% chance to dodge every time damage is taken; MISS! effect then occurs. [[This Feature is Not Available by Default|!FGD]] )'' | |||
* 80 : ''(Player gains a parachute if airborne, which is removed upon landing. [[This Feature is Not Available by Default|!FGD]] )'' | |||
* 81 : ''(Fire rate bonus on the Air strike weapon. [[This Feature is Not Available by Default|!FGD]] )'' | |||
* 82 : TF_COND_HALLOWEEN_KART ''(The player is placed inside a bumper Car and can control it.)'' | |||
* 83 : TF_COND_HALLOWEEN_KART_DASH ''(Player's FOV increases, with their world model playing the Bumper Car boosting animation. If the player has condition 82, the player is forced to move forwards at a boosted speed until the condition is removed or a wall or other player is encountered.)'' | |||
* 84 : TF_COND_SPACE_GRAVITY ''(Player gains a larger head and lowered gravity.)'' | |||
* 85 : ''(Player is forced to use melee weapons. Adds conditions 32 and 75. [[This Feature is Not Available by Default|!FGD]] )'' | |||
* 86 : ''(Player can swim in the air, and gains effects as in underwater or covered by Jarate. [[This Feature is Not Available by Default|!FGD]] )'' | |||
* 87 : ''(Player is locked in place and cannot turn. [[This Feature is Not Available by Default|!FGD]] )'' | |||
* 88 : ''(Player gains a cage surrounding them. Adds condition 87 when added. [[This Feature is Not Available by Default|!FGD]] )'' | |||
<noinclude> | |||
[[Category:Flag Templates|conditionlist]] | [[Category:Flag Templates|conditionlist]] | ||
</noinclude> | </noinclude> |
Latest revision as of 06:47, 30 October 2014
Conditions:
Team fortress 2 wiki page for addcond's : Cheats
- -1 : TF_COND_INVALID
- 0 : TF_COND_AIMING
- 1 : TF_COND_ZOOMED (Sniper rifle zoomed in)
- 2 : TF_COND_DISGUISING (Smoke effects upon disguising)
- 3 : TF_COND_DISGUISED (Mask when disguised)
- 4 : TF_COND_STEALTHED (Cloaked)
- 5 : TF_COND_INVULNERABLE
- 6 : TF_COND_TELEPORTED (Particle effects from being teleported)
- 7 : TF_COND_TAUNTING (Taunting)
- 8 : TF_COND_INVULNERABLE_WEARINGOFF (Ubercharge wearing off)
- 9 : TF_COND_STEALTHED_BLINK
- 10 : TF_COND_SELECTED_TO_TELEPORT
- 11 : TF_COND_CRITBOOSTED (Crit boost)
- 12 : TF_COND_TMPDAMAGEBONUS (Damage bonus)
- 13 : TF_COND_FEIGN_DEATH (Dead ringer fake death)
- 14 : TF_COND_PHASE
- 15 : TF_COND_STUNNED (Stunned by scare from ghosts, headless horseman..)
- 16 : TF_COND_OFFENSEBUFF
- 17 : TF_COND_SHIELD_CHARGE
- 18 : TF_COND_DEMO_BUFF
- 19 : TF_COND_ENERGY_BUFF
- 20 : TF_COND_RADIUSHEAL
- 21 : TF_COND_HEALTH_BUFF
- 22 : TF_COND_BURNING (Burning)
- 23 : TF_COND_HEALTH_OVERHEALED
- 24 : TF_COND_URINE (Covered in jarate)
- 25 : TF_COND_BLEEDING (Bleeding)
- 26 : TF_COND_DEFENSEBUFF (Batalions backup buff)
- 27 : TF_COND_MAD_MILK (Covered in mad milk)
- 28 : TF_COND_MEGAHEAL (Quick fix megaheal)
- 29 : TF_COND_REGENONDAMAGEBUFF
- 30 : TF_COND_MARKEDFORDEATH (Marked for death)
- 31 : TF_COND_NOHEALINGDAMAGEBUFF
- 32 : TF_COND_SPEED_BOOST (Disciplinary action speed boost)
- 33 : TF_COND_CRITBOOSTED_PUMPKIN (Crit boost from a halloween pumpkin)
- 34 : TF_COND_CRITBOOSTED_USER_BUFF (Crit boost from a canteen)
- 35 : TF_COND_CRITBOOSTED_DEMO_CHARGE (Crit glowing effect from charging)
- 36 : TF_COND_CRITBOOSTED_HYPE (Mini crit boost from hype)
- 37 : TF_COND_CRITBOOSTED_FIRST_BLOOD (First blood crit boost)
- 38 : TF_COND_CRITBOOSTED_BONUS_TIME (Bonus time crit boost)
- 39 : TF_COND_CRITBOOSTED_CTF_CAPTURE (Intelligence capture crit boost)
- 40 : TF_COND_CRITBOOSTED_ON_KILL (On kill crit boost ex: KGB)
- 41 : TF_COND_CANNOT_SWITCH_FROM_MELEE (Buffalo steak sandvich effect, Can not switch from melee. Doesn't force switch to melee)
- 42 : TF_COND_DEFENSEBUFF_NO_CRIT_BLOCK (Batalions backup buff without blocking crits)
- 43 : TF_COND_REPROGRAMMED
- 44 : TF_COND_CRITBOOSTED_RAGE_BUFF
- 45 : TF_COND_DEFENSEBUFF_HIGH
- 46 : TF_COND_SNIPERCHARGE_RAGE_BUFF (Hitmans heatmaker focus)
- 47 : TF_COND_DISGUISE_WEARINGOFF
- 48 : TF_COND_MARKEDFORDEATH_SILENT (Same as marked for death but not displayed to marked target)
- 49 : TF_COND_DISGUISED_AS_DISPENSER
- 50 : TF_COND_SAPPED (Sapped)
- 51 : TF_COND_INVULNERABLE_HIDE_UNLESS_DAMAGED
- 52 : TF_COND_INVULNERABLE_USER_BUFF
- 53 : TF_COND_HALLOWEEN_BOMB_HEAD (Player's head turned into a bomb and hearing bombinomicon lines)
- 54 : TF_COND_HALLOWEEN_THRILLER (Halloween thriller taunt)
- 55 : TF_COND_RADIUSHEAL_ON_DAMAGE (Concheror buff)
- 56 : TF_COND_CRITBOOSTED_CARD_EFFECT (Critboost from the wheel of doom)
- 57 : TF_COND_INVULNERABLE_CARD_EFFECT (Ubercharge from the wheel of doom)
- 58 : TF_COND_MEDIGUN_UBER_BULLET_RESIST (Vaccinator ubercharge bullet damage resistance)
- 59 : TF_COND_MEDIGUN_UBER_BLAST_RESIST (Vaccinator ubercharge explosive damage resistance)
- 60 : TF_COND_MEDIGUN_UBER_FIRE_RESIST (Vaccinator ubercharge fire damage resistance)
- 61 : TF_COND_MEDIGUN_SMALL_BULLET_RESIST (Vaccinator passive bullet damage resistance)
- 62 : TF_COND_MEDIGUN_SMALL_BLAST_RESIST (Vaccinator passive explosive damage resistance)
- 63 : TF_COND_MEDIGUN_SMALL_FIRE_RESIST (Vaccinator passive fire damage resistance)
- 64 : TF_COND_STEALTHED_USER_BUFF
- 65 : TF_COND_MEDIGUN_DEBUFF
- 66 : TF_COND_STEALTHED_USER_BUFF_FADING
- 67 : TF_COND_BULLET_IMMUNE (Immune to bullet damage)
- 68 : TF_COND_BLAST_IMMUNE (Immune to explosive damage)
- 69 : TF_COND_FIRE_IMMUNE (Immune to fire damage)
- 70 : TF_COND_PREVENT_DEATH (Player will survive all damage taken until health reaches 1, after reaching 1 health the effect is removed)
- 71 : TF_COND_MVM_BOT_STUN_RADIOWAVE
- 72 : TF_COND_HALLOWEEN_SPEED_BOOST (Speed boost upon reaching the clock and entering the teleporter in Helltower.)
- 73 : TF_COND_HALLOWEEN_QUICK_HEAL (Fast heal upon reaching the clock and entering the teleporter in Helltower.)
- 74 : TF_COND_HALLOWEEN_GIANT
- 75 : TF_COND_HALLOWEEN_TINY
- 76 : TF_COND_HALLOWEEN_IN_HELL
- 77 : TF_COND_HALLOWEEN_GHOST_MODE
- 78 : TF_COND_MINICRITBOOSTED_ON_KILL (Unknown)
- 79 : (The player has a 75% chance to dodge every time damage is taken; MISS! effect then occurs. !FGD )
- 80 : (Player gains a parachute if airborne, which is removed upon landing. !FGD )
- 81 : (Fire rate bonus on the Air strike weapon. !FGD )
- 82 : TF_COND_HALLOWEEN_KART (The player is placed inside a bumper Car and can control it.)
- 83 : TF_COND_HALLOWEEN_KART_DASH (Player's FOV increases, with their world model playing the Bumper Car boosting animation. If the player has condition 82, the player is forced to move forwards at a boosted speed until the condition is removed or a wall or other player is encountered.)
- 84 : TF_COND_SPACE_GRAVITY (Player gains a larger head and lowered gravity.)
- 85 : (Player is forced to use melee weapons. Adds conditions 32 and 75. !FGD )
- 86 : (Player can swim in the air, and gains effects as in underwater or covered by Jarate. !FGD )
- 87 : (Player is locked in place and cannot turn. !FGD )
- 88 : (Player gains a cage surrounding them. Adds condition 87 when added. !FGD )