Talk:Legs in Firstperson: Difference between revisions

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(Player Model not showing in FirstPerson)
 
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== Player Model not showing in FirstPerson ==
== Player Model not showing in FirstPerson ==
You can already use this in Source 2013, Its just this command: cl_first_person_uses_world_model (1/0)
--[[User:GuestSneezePlayz|GuestSneezePlayz]] 11:23, 12 January 2025 (GMT +4)
Nevermind, this isn't that good. [[User:GuestSneezePlayz|GuestSneezePlayz]] ([[User talk:GuestSneezePlayz|talk]]) 03:51, 28 January 2025 (PST)


I Followed the tutorial and compiled with no errors, but ingame I cant see legs in first-person? (i can see the player model in thirdperson)  
I Followed the tutorial and compiled with no errors, but ingame I cant see legs in first-person? (i can see the player model in thirdperson)  
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  MDLCACHE_CRITICAL_SECTION();  (identifier not found)
  MDLCACHE_CRITICAL_SECTION();  (identifier not found)
So I had to remove it.
So I had to remove it.
-- I just tried to implement this into my 2013 port and it does not work. I know biohazard has some nice code in his fork of Source 2013 on github [https://github.com/Biohazard90/g-string_2013/commit/f2ee1fed2285ba88ce6c86bce9d26e2107bf92f5 here]. I don't know if he'll let us use it though :/
--[[User:ExoBacon|ExoBacon]] 19:55, 26 January 2014 (PST)

Latest revision as of 04:51, 28 January 2025

Player Model not showing in FirstPerson

You can already use this in Source 2013, Its just this command: cl_first_person_uses_world_model (1/0) --GuestSneezePlayz 11:23, 12 January 2025 (GMT +4) Nevermind, this isn't that good. GuestSneezePlayz (talk) 03:51, 28 January 2025 (PST)

I Followed the tutorial and compiled with no errors, but ingame I cant see legs in first-person? (i can see the player model in thirdperson) Would a ThirdPerson Modification cause this, because I recently implemented a third person Modification in my code. The only error I've had involves this:

MDLCACHE_CRITICAL_SECTION();  (identifier not found)

So I had to remove it.

-- I just tried to implement this into my 2013 port and it does not work. I know biohazard has some nice code in his fork of Source 2013 on github here. I don't know if he'll let us use it though :/ --ExoBacon 19:55, 26 January 2014 (PST)