CSPromod: Difference between revisions
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{{ModStatus|engine=Source|mode=mp|status=released|download= | {{Orphan|date=January 2024}} | ||
{{SourceBranchCategory|src07|mods}} | |||
{{ModStatus|engine=Source|mode=mp|status=released|download=https://www.moddb.com/mods/cspromod/downloads/cspromod-beta-110-exe-format}} | |||
==Overview== | ==Overview== | ||
First formed in Q1 of 2006, CSPromod was conceived as an attempt to bring a fully-customizable version of Counter-Strike to the | First formed in Q1 of 2006, {{CSPromod|4}} was conceived as an attempt to bring a fully-customizable version of Counter-Strike to the {{src|1|nt=1}} for the purposes of growing competitive play and broadcast spectatorship. With no disrespect to Valve Software or Turtle Rock Studios, the project arose from the opinion of many in the professional community: namely that Counter-Strike: Source was lacking in many key areas, and could be vastly improved upon. Much of the Counter-Strike community had been expecting CS:Source to be original CS gameplay with better graphics, and unfortunately, that’s not at all what CS:Source ended up being. | ||
==Media== | ==Media== | ||
<gallery> | <gallery> | ||
Csp_train_b20003.1.jpg|csp_train map - click to enlarge | |||
Cspromod_media_hud_004.jpg|CSPromod HUD - click to enlarge | |||
Csp_nuke_b4a0012.jpg|csp_nuke map - click to enlarge | |||
</gallery> | </gallery> | ||
Line 15: | Line 17: | ||
Back in 2007, it became very obvious fairly quickly to the entirety of the CSPTeam that for the community, showing was much better than telling. CSPromod Beta 1.04 release addressed many of the community’s questions, skepticism, and criticism, and in doing so, hopefully proved CSPromod to have become what many in the community have always hoped it would be. | Back in 2007, it became very obvious fairly quickly to the entirety of the CSPTeam that for the community, showing was much better than telling. CSPromod Beta 1.04 release addressed many of the community’s questions, skepticism, and criticism, and in doing so, hopefully proved CSPromod to have become what many in the community have always hoped it would be. | ||
This mod no longer received any updates as of 2012, and requires both {{srcsdk07|1}} and files from the {{srcmp|2}} version of {{css|1}} to play. A successor to CSPromod, and remake of {{cs|1|addtext={{nbsp}}1.6}} called '''[[CS:Legacy]]''', is in development, which not only remakes {{Cs|name}}, but also share similarly with CSPromod, such as the in-game HUD. | |||
==Release information== | ==Release information== | ||
* March | * Cancelled | BETA 1.11 | ||
* September | * December 18, 2012 | BETA 1.10 (final version) | ||
* March 23, 2012 | BETA 1.09 (ALPHA DM Test Weekend) | |||
* September 23, 2011 | BETA 1.08 | |||
* September 4, 2011 | BETA 1.07 | * September 4, 2011 | BETA 1.07 | ||
* March | * March 3, 2011 | BETA 1.06 | ||
* January | * January 31, 2011 | BETA 1.05 | ||
* July | * July 9, 2010 | BETA 1.04 (Hotfix) | ||
* January | * January 31, 2010 | BETA 1.04 | ||
* February | * February 9, 2008 | BETA 1.03 | ||
* January | * January 3, 2008 | BETA 1.02 | ||
* October | * October 21, 2007 | BETA 1.01 | ||
* October | * October 18, 2007 | BETA 1.00 | ||
==External | ==External links== | ||
* [http:// | * [https://web.archive.org/web/20160504102442/http://cspromod.com/ Official Website] (Archived) | ||
* [http://update.cspromod.com/ Official Developer Updates] | * [https://web.archive.org/web/20160422071929/http://update.cspromod.com/ Official Developer Updates] (Archived) | ||
* | * {{moddb|mods/cspromod}} | ||
* | * {{Twitter|twitter.com/welovecs|Official Twitter Account}} | ||
* | * {{Steam community|groups/officialcsp|Official Steam Community Group}} | ||
* | * {{YouTube|cspromod|Official Youtube Channel}} |
Latest revision as of 08:06, 4 April 2025

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January 2024
This multiplayer mod for Source has been released! Download it now.
Overview
First formed in Q1 of 2006, CSPromod was conceived as an attempt to bring a fully-customizable version of Counter-Strike to the Source Engine for the purposes of growing competitive play and broadcast spectatorship. With no disrespect to Valve Software or Turtle Rock Studios, the project arose from the opinion of many in the professional community: namely that Counter-Strike: Source was lacking in many key areas, and could be vastly improved upon. Much of the Counter-Strike community had been expecting CS:Source to be original CS gameplay with better graphics, and unfortunately, that’s not at all what CS:Source ended up being.
Media
Development history
The game's initial Beta 1.0 release in October 2007 represented about nine months of work, and while it admittedly was not fully realized, it did show proof of concept and solid base structure. Sadly, some of the community seemed to turn against the mod, due to the incredibly high expectations that had been built up for the project over time.
Back in 2007, it became very obvious fairly quickly to the entirety of the CSPTeam that for the community, showing was much better than telling. CSPromod Beta 1.04 release addressed many of the community’s questions, skepticism, and criticism, and in doing so, hopefully proved CSPromod to have become what many in the community have always hoped it would be.
This mod no longer received any updates as of 2012, and requires both Source SDK Base 2007 and files from the Source Multiplayer version of Counter-Strike: Source to play. A successor to CSPromod, and remake of Counter-Strike 1.6 called CS:Legacy, is in development, which not only remakes Counter-Strike, but also share similarly with CSPromod, such as the in-game HUD.
Release information
- Cancelled | BETA 1.11
- December 18, 2012 | BETA 1.10 (final version)
- March 23, 2012 | BETA 1.09 (ALPHA DM Test Weekend)
- September 23, 2011 | BETA 1.08
- September 4, 2011 | BETA 1.07
- March 3, 2011 | BETA 1.06
- January 31, 2011 | BETA 1.05
- July 9, 2010 | BETA 1.04 (Hotfix)
- January 31, 2010 | BETA 1.04
- February 9, 2008 | BETA 1.03
- January 3, 2008 | BETA 1.02
- October 21, 2007 | BETA 1.01
- October 18, 2007 | BETA 1.00