Func humanclip: Difference between revisions
		
		
		
		
		
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Note:A great utility for this entity is to protect areas where zombies spawns, this avoid survivors from "spawn killing" the zombies.
		
	
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				Thunder4ik (talk | contribs)  m (→See also: clean up, replaced: See Also → See also)  | 
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{{DISPLAYTITLE:func_humanclip}}  | {{DISPLAYTITLE:func_humanclip}}  | ||
== Entity Description ==  | == Entity Description ==  | ||
Brush entity that is specific to [[Zombie Panic! Source]] that act like the "tools/toolsplayerclip" texture only for the survivors. This means that zombies can pass the brush but survivors can't.  | Brush entity that is specific to [[Zombie Panic! Source]] that act like the "tools/toolsplayerclip" texture only for the survivors. This means that zombies can pass through the brush but survivors can't.  | ||
{{note|A great   | {{note|A great utility for this entity is to protect areas where zombies spawns, this avoid survivors from "spawn killing" the zombies.}}  | ||
== Keyvalues ==  | == Keyvalues ==  | ||
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: Fired in response to the <code>FireUser</code> inputs.  | : Fired in response to the <code>FireUser</code> inputs.  | ||
}}  | }}  | ||
==See   | ==See also==  | ||
* [[  | * [[func zombieclip]]  | ||
[[Category:Entities]]  | [[Category:Entities]]  | ||
[[Category:Zombie Panic! Source]]  | [[Category:Zombie Panic! Source]]  | ||
[[Category:Zombie Panic! Source Entities]]  | [[Category:Zombie Panic! Source Entities]]  | ||
Latest revision as of 09:25, 5 January 2024
Entity Description
Brush entity that is specific to Zombie Panic! Source that act like the "tools/toolsplayerclip" texture only for the survivors. This means that zombies can pass through the brush but survivors can't.
Keyvalues
Targetname:
- Name <string>
 - The targetname other entities refer to this entity by.
 
Inputs
Targetname:
OnUser1toOnUser4- Fired in response to the 
FireUserinputs; see User Inputs and Outputs. AddOutput <string>- Evaluates a keyvalue/output on this entity. It can be potentially very dangerous, use with care.
 - Format: 
<key> <value> - Format: 
<output name> <targetname>:<inputname>:<parameter>:<delay>:<max times to fire, -1 means infinite> FireUser1toFireUser4- Fire the 
OnUseroutputs. Kill- Removes this entity from the world.
 KillHierarchy- Removes this entity and all its children from the world.
 
Outputs
Targetname:
OnUser1toOnUser4- Fired in response to the 
FireUserinputs.