Info player axis: Difference between revisions
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{{ | {{tabsBar|main=gs|base=info_player_axis}} | ||
{{CD|CSpawnPoint|file1=dod_gamerules.h}} | |||
{{preserved entity}} | |||
{{this is a|point entity|name=info_player_axis|game=Day of Defeat: Source}} | |||
Creates a spawn point for an Axis soldier. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls, and at least 16 units above the ground. | |||
== | == Key Values == | ||
{{KV Angles}} | {{KV Angles}} | ||
{{KV Targetname}} | |||
{{KV StartDisabled}} | |||
==See | == Inputs == | ||
* [[ | {{I EnableDisable}} | ||
==See also== | |||
* {{dods team|allies}} {{ent|info_player_allies}} | |||
[[Category:Player spawn entities]] |
Latest revision as of 15:56, 3 June 2025
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CSpawnPoint |
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This is a preserved entity in 
If the game has round restart mechanics this entity may not behave as expected.

If the game has round restart mechanics this entity may not behave as expected.
info_player_axis
is a point entity available in Day of Defeat: Source.
Creates a spawn point for an Axis soldier. A standard map should have between 16 and 32 spawn points. Should be placed at least 128 units away from each other and surrounding walls, and at least 16 units above the ground.
Key Values
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Start Disabled (StartDisabled) <boolean>
- Stay dormant until activated (with the
Enable
input).
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.